In this update3
Full notes
Full WarriOrb update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Balance
- UI and audio
WarriOrb changes
Hello world. This is our first post here, until now we only posted updates in our discord server. We will try from now on to also post updates here. First things first, we updated our steam page with a new trailer, gifs and screenshots. If you want to test the game you can come to our discord server and request a key :D
v0.6 Changelog
GERNERAL
Miniboss vfx improvements
Environment upgrades
Option to disable the "resisted damage" floating icons
All enemies are moved to Enemy Groups
Gatekeeper casts a teleport spell before the teleport to sewer level happens
Wrong camera angles are removed from the game
Soulstone tooltip contains the "Soulkeeper can't be used here" icon
Merchant music is played in the room of the merchant and not only during dialogues
Some combat area is modified to be Soulkeeper free zone
Inactive Dialogue Images go gray instead of transparent
Huge Dialogue Text Update
BUG FIXES
Fixed unintended sfx around secret science society
Baseball Hat + Sword will spawn only one hit number and not two on enemy hit
Unintended bounces are stopped while rolling on stairs
BALANCES
Protective transmutation (Witch Hat) transforms enemies to boot on overlap damage as well
Slightly more Valuable in the chapter
Reduced damage for some traps
Source
Changelog.gg summarizes and formats this update. How we read updates.
