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Steam News18 April 20262mo ago

Warrior Architects Appears at the Medieval Festival (Apr 20–27)

Warrior Architects will be featured in the upcoming Medieval Festival event from April 20 to April 27 (PT)!

In this update2

Full notes

Full Warrior Architects update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition16 changes0 removals
  • Events
  • Performance
  • Store
  • Gameplay
  • Server
changedWarrior Architects will be featured in the upcoming Medieval Festival event from April 20 to April 27 (PT) !
changedDuring the event, the game also receives an important update focused on performance optimization, unit management improvements, and greater gameplay flexibility , allowing more players to enjoy the game smoothly based on their system performance.
changedEvent Period: April 20 – April 27 (PT)
changedView store page
changed🔧 Update Highlights⚙️ Unit Management & Performance Optimization
fixed🔧 Update HighlightsFixed and refactored unit management scripts that could affect performance

Warrior Architects changes

changedWarrior Architects will be featured in the upcoming Medieval Festival event from April 20 to April 27 (PT) !
changedDuring the event, the game also receives an important update focused on performance optimization, unit management improvements, and greater gameplay flexibility , allowing more players to enjoy the game smoothly based on their system performance.
changedEvent Period: April 20 – April 27 (PT)
changedView store page
changed⚙️ Unit Management & Performance Optimization

Warrior Architects will be featured in the upcoming Medieval Festival event from April 20 to April 27 (PT)!

During the event, the game also receives an important update focused on performance optimization, unit management improvements, and greater gameplay flexibility, allowing more players to enjoy the game smoothly based on their system performance.

Event Period: April 20 – April 27 (PT)

View store page

🔧 Update Highlights

⚙️ Unit Management & Performance Optimization

  • Fixed and refactored unit management scripts that could affect performance

  • Improved stability under high population conditions, laying the groundwork for future optimizations

👥 Customizable Maximum Population

  • Added support for custom maximum population limits

  • Default maximum population is 75, ensuring stable gameplay on most systems

  • Advanced players can increase the limit to test larger-scale scenarios (performance depends on hardware)

💾 Save System Update

  • Updated and expanded the save system

  • Save files now include maximum population limit settings

  • Game settings are fully restored when loading a save

🎯 FPS & Unit Behavior Adjustments

  • Adjusted how FPS affects unit avoidance and movement calculations

  • Provides more stable and predictable unit behavior across different frame rates

🌲 Story Mode Resource Rebalancing

  • Adjusted the distribution and quantity of resources in Story Mode:

    • Fruit trees

    • Stone

    • Gold mines

  • Improves exploration flow and early-game pacing

🌐 Multiplayer Performance Improvements

  • Performance-related fixes and adjustments for multiplayer gameplay

  • In multiplayer mode:

    • Maximum population is customizable

    • Recommended population range: 75–100 units for stable connections and gameplay

🔔 Future Plans

This update is part of an ongoing optimization process. Based on testing results and player feedback, we will continue refining performance and system design while exploring new possibilities.

We invite you to experience Warrior Architects during the Medieval Festival—and don’t forget to join the community to share your thoughts and feedback!

Source

Steam News / 18 April 2026

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