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Steam News16 January 20265mo ago

Warrior Architects updated to version 1.0.8.3 on January 16, 2026

Update Notes 12/30 Fixed animation frame issues with some siege weapons in multiplayer mode Fixed an issue where wall removal positions were incorrect when walls were destroyed in multiplayer mode 1/1 Replaced the endin

Full notes

Full Warrior Architects update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions2 changes0 removals
  • Server
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Maps
fixedFixed animation frame issues with some siege weapons in multiplayer mode
fixedFixed an issue where wall removal positions were incorrect when walls were destroyed in multiplayer mode
changedDouble-clicking a unit with the left mouse button will now select nearby units within a certain range
fixedFixed incorrect collision ranges when selecting or issuing commands to units on farmland
addedAdded corn fields and tomato fields (farmland has a certain chance to appear in different locations)
fixedFixed an issue where line breaks did not work correctly in the multiplayer chat window

Warrior Architects changes

fixedFixed animation frame issues with some siege weapons in multiplayer mode
fixedFixed an issue where wall removal positions were incorrect when walls were destroyed in multiplayer mode
changedDouble-clicking a unit with the left mouse button will now select nearby units within a certain range
fixedFixed incorrect collision ranges when selecting or issuing commands to units on farmland
addedAdded corn fields and tomato fields (farmland has a certain chance to appear in different locations)

Update Notes

12/30

  • Fixed animation frame issues with some siege weapons in multiplayer mode

  • Fixed an issue where wall removal positions were incorrect when walls were destroyed in multiplayer mode

1/1

  • Replaced the ending music

1/3

  • Modified some illustrations in the ending

  • Double-clicking a unit with the left mouse button will now select nearby units within a certain range

1/5

  • When selecting farmland, plant growth time is now displayed (calculated as a percentage)

  • Fixed incorrect collision ranges when selecting or issuing commands to units on farmland

  • Added corn fields and tomato fields (farmland has a certain chance to appear in different locations)

1/6

  • Fixed an issue where line breaks did not work correctly in the multiplayer chat window

1/7

  • Added colorful flowers that appear on the map after the spring season, with a chance for trees with pink blossoms to appear

  • When pressing the Hide All Windows button (default hotkey: B), the mouse cursor will now also be hidden

1/8

  • Added swamps (both land units and ships can pass through)

Source

Steam News / 16 January 2026

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