Full notes
Full Warrior Architects update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Gameplay
- Balance
- Fixes
- Maps
Warrior Architects changes
Update Notes
12/30
Fixed animation frame issues with some siege weapons in multiplayer mode
Fixed an issue where wall removal positions were incorrect when walls were destroyed in multiplayer mode
1/1
Replaced the ending music
1/3
Modified some illustrations in the ending
Double-clicking a unit with the left mouse button will now select nearby units within a certain range
1/5
When selecting farmland, plant growth time is now displayed (calculated as a percentage)
Fixed incorrect collision ranges when selecting or issuing commands to units on farmland
Added corn fields and tomato fields (farmland has a certain chance to appear in different locations)
1/6
Fixed an issue where line breaks did not work correctly in the multiplayer chat window
1/7
Added colorful flowers that appear on the map after the spring season, with a chance for trees with pink blossoms to appear
When pressing the Hide All Windows button (default hotkey: B), the mouse cursor will now also be hidden
1/8
Added swamps (both land units and ships can pass through)
Source
Changelog.gg summarizes and formats this update. How we read updates.
