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Steam News12 January 20251y ago

Development Progress #15

Working on a major update that will improve the level design. It's possible to add height changes, e.g. cliffs, bridges, etc. There is a lot more foliage and it looks better. Performance is also good.

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What changed

0 fixes2 additions1 change0 removals
  • Maps
addedIt's possible to add height changes, e.g. cliffs, bridges, etc. There is a lot more foliage and it looks better. Performance is also good. Map loading times have been reduced to under 1 second in my testing. Large maps will not impact loading times anymore.
changedInternally all of this is build with custom tools that could be published to create your own maps. But the tools lack polish and documentation, so that's for a future update.
addedI am still working on adding more details to the terrain tileset, e.g. roads will have small pebbles and grass. The other biomes are also not quite done. There are other various changes that have been made, that will be in the final changelog.

Working on a major update that will improve the level design.

It's possible to add height changes, e.g. cliffs, bridges, etc. There is a lot more foliage and it looks better. Performance is also good. Map loading times have been reduced to under 1 second in my testing. Large maps will not impact loading times anymore.

Internally all of this is build with custom tools that could be published to create your own maps. But the tools lack polish and documentation, so that's for a future update.

I am still working on adding more details to the terrain tileset, e.g. roads will have small pebbles and grass. The other biomes are also not quite done. There are other various changes that have been made, that will be in the final changelog.

Source

Steam News / 12 January 2025

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