Full notes
Full WarLeague update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Store
- Performance
- Maps
- Balance
BattlePass new season content
New passes have been released! Will be activated with the start of the new season
The theme for season S2 is: Goblin Invasion!
The new pass adds a number of appearance rewards, including emoticons and profile pictures
It is also customary to include a new artifact in the Certificate of the Warrior and the Certificate of Honor
And the ultimate prize for this season's pass: Stormrider Light Judgment!
Legion Skin: Judgment of Light
The new Legion skin includes custom skill effects and a legion look
We also added new visual effects for the third straight
Season settlement incentive
At the start of the new season, commanders will be graded and awarded based on their performance in the previous season
Commanders who reach the highest rank in single and double rank will be awarded exclusive titles in S1
Commanders of other stages also receive gold and crystals based on their level
At the beginning of the new season, all commanders' ladder scores will be reset, please don't panic :)
New artifact
The King's Horn (Legend)
Initiative (Cost 3) : Adds a team of Goblin bombers to the hand. Passive: A Goblin Bombardier with a number of 22 has evolved into a Goblin Lord! (More than 22 will translate into reinforcement)
Exclusive Unit - Goblin Lord (Hero)
Effects: Every time a regiment enters the arena, the Goblin Bombardier regiment gains +3, and this regiment gains +1 boost. End of Turn: The number of other legions that get this legion
Unit fighting capacity 1500
Rallying Battle Flag (Epic)
Active (Cost 1) : Randomly give +1 amount and +1 boost to one non-heroic legion per rank (upgrade when the camp reaches rank 3 or 5)
New Feature - Appearance equipment feature
Skin, expression, title, profile picture
Now you can switch and equip in the "Favorites" interface
Balance renewal
artifact
Legion Glory (Rare)
Effect: Passive: When there are no heroes on or off the court: +1 for every 4 legions purchased
Modified to: Passive: When there are no heroes on or off the court: +1 +1 boost for every 3 legions purchased on and off the court
Knight Glory (Rare)
Effect: Initiative (Cost 4) : Random cavalry from 4 different countries gain +4 each, and +4 boost when the main city reaches level 4
Modified to Active (cost 2) : Random 2 cavalry from different countries gain +2 quantity +2 boost each, upgrade to Main City level after reaching level 4, cost 4 gold, random 4 cavalry from different races gain +4 quantity +4 boost
The Infected (Epic)
Effect: Passive: Reach 5 Demon Souls for non-Undead Legion to increase attack speed and movement speed by 20% and receive +2 bonus for Demon Souls
Modified to: Passive: Increased attack speed and movement speed by 20% for non-Undead legion with 3 Demon Souls and +2 bonus for receiving Demon Souls
Last Card (Rare)
Effect: Passive: End of Turn: If there is only one legion in the field, this legion gains +3 +3 boost
Modified to: Passive: End of Turn: If there is only one legion in the field, this legion gains +5
Hammer of Reinforcement (Normal)
Effect: Initiative (Cost 1) : Gives +3 boost to the next legion you recruit in this turn (this skill is upgraded every turn!)
Passive: Gives +5 boost to the first legion you recruit every turn (this skill is upgraded every turn!)
Joint Operations (Rare)
Effect: Passive: End of Turn: If there are 2 different nations in the field, then X random clans in each country gain +1 +1 boost (X is the number of clans in the other country)
Modified to: Passive: End of Turn: If the legions on the field are from 2 different countries, then 1 random legion from each country gets +1 number +1 boost, repeat X times (X is the number of legions from another country)
Hero Anthem (Rare)
Effect: Buy the hero and get 1 gold back; Automatically merge the number of existing heroes and all heroes receive +1 enhancement.
Changed to: 1 gold for hero purchase; Existing heroes are automatically combined when entering and all heroes receive +1 boost (heroes can play three combos in hand)
human
Storm Rider (Rank 5 Cavalry)
Effects: Cost (6): This legion +1 quantity +1 boost (clears progress at start of turn)
Modified to: Cost (6): This legion +1 quantity +1 enhancement
Source
Changelog.gg summarizes and formats this update. How we read updates.
