What changed
7 fixes0 additions1 change0 removals
fixedQuick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmːA hotfix patch has just been pushed with:
fixedQuick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmːFixed Deffkopta falling over drunk in various menu screens
fixedQuick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmːFixed Stompa desync in Kill Konvoy - Scrap In Da Yard
fixedQuick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmːFixed issue with wheeled vehicles getting squished/warped when switching to them from Deffkopta. Yes, you read that right
fixedQuick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmːFixed issue with Squigbuggy Tires kit being purple invisible
fixedQuick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmːFixed issue with some rims not using proximity fade like other items
Warhammer 40,000: Speed Freeks changes
fixedA hotfix patch has just been pushed with:
fixedFixed Deffkopta falling over drunk in various menu screens
fixedFixed Stompa desync in Kill Konvoy - Scrap In Da Yard
fixedFixed issue with wheeled vehicles getting squished/warped when switching to them from Deffkopta. Yes, you read that right
fixedFixed issue with Squigbuggy Tires kit being purple invisible
Quick one ladz. We needz ta fix sumfin' we'z dun mess'd up ːsteamfacepalmː
A hotfix patch has just been pushed with:
Fixed Deffkopta falling over drunk in various menu screens
Fixed Stompa desync in Kill Konvoy - Scrap In Da Yard
Fixed issue with wheeled vehicles getting squished/warped when switching to them from Deffkopta. Yes, you read that right
Fixed issue with Squigbuggy Tires kit being purple invisible
Fixed issue with some rims not using proximity fade like other items
Fixed issue with accessories not being properly attached to Deffkopta
Changed Deffkopta drop rokkits to have same proximity fuse and impact radius as the default rokkits
Fanks fer playin', ya gits!