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Steam News1 July 20264d ago

UPDATED: Hit-Reg / De-sync / Connection Fixes!

DIS IZ A BIG WUN Improvements to hit-reg, de-sync and connection problems Our mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it This is truly a big pa

In this update3

Full notes

Full Warhammer 40,000: Speed Freeks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions7 changes0 removals
  • Server
  • Gameplay
  • Balance
  • Fixes
changedImprovements to hit-reg, de-sync and connection problemsOur mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it
changedImprovements to hit-reg, de-sync and connection problemsMassive improvements to hit-reg . You'll notice your shots will hit a lot more, even in higher ping situations
changedImprovements to hit-reg, de-sync and connection problemsLess issues with de-sync such as players not being damaged or doing damage, the stompa being in the wrong place, etc
fixedImprovements to hit-reg, de-sync and connection problemsFixed the majority of connection issues when in a match or trying to join
changedImprovements to hit-reg, de-sync and connection problemsKustom Boosta-Blasta Increased Rivet Gun dmg to 8, up from 7.5 Decreased Rivet Gun spread from 1 to 0.8
changedImprovements to hit-reg, de-sync and connection problemsMegatrakk Scrapjet Decreased Combat Rokkit damage to 22, down from 25Increased Recoil Rokkit damage to 23, up from 20
5 Decreased Rivet Gun spread10.85 Decreased Rivet Gun spread decreased, nerf

Warhammer 40,000: Speed Freeks changes

changedOur mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it
changedMassive improvements to hit-reg . You'll notice your shots will hit a lot more, even in higher ping situations
changedLess issues with de-sync such as players not being damaged or doing damage, the stompa being in the wrong place, etc
fixedFixed the majority of connection issues when in a match or trying to join
changedKustom Boosta-Blasta Increased Rivet Gun dmg to 8, up from 7.5 Decreased Rivet Gun spread from 1 to 0.8

DIS IZ A BIG WUN

Improvements to hit-reg, de-sync and connection problems

Our mek boy Rob has been slaving over da network code, smashin' it with a hamma for weeks now, and he's finally cracked it

This is truly a big patch in how much of a difference it will make for the game. Details below...

NETWORKING

  • Massive improvements to hit-reg. You'll notice your shots will hit a lot more, even in higher ping situations

  • Less issues with de-sync such as players not being damaged or doing damage, the stompa being in the wrong place, etc

  • Fixed the majority of connection issues when in a match or trying to join

VEHICLES

  • Kustom Boosta-Blasta Increased Rivet Gun dmg to 8, up from 7.5 Decreased Rivet Gun spread from 1 to 0.8

  • Megatrakk Scrapjet Decreased Combat Rokkit damage to 22, down from 25Increased Recoil Rokkit damage to 23, up from 20

  • Shokkjump Dragsta Increased Warp Tunnel cooldown by 1 second After considerable feedback, we'll be reducing the health of this vehicle in the next patch as well

We will likely take a look at the Trukk for a buff in an upcoming patch, too.

MISC

  • Fixed memory issue in the main menu

  • Increased distance for dragging assets out of the library in Creation Mode

Enjoy the krumpin'! Cause it should be much better now. Do let us know if you see any issues though

WE'Z TAKIN' DIS AZ A WIN!

Source

Steam News / 1 July 2026

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