What changed
0 fixes0 additions1 change0 removals
changedThis update features mostly upgrading and polishing of current content, along with a small number of additions. --Patch Notes-- -Faction AI has been upgraded. Factions will now attempt to expand their territory. -Bandit Factions: Bandits now create raiding camps outside your towns. Each bandit faction has a stronghold, destroy a stronghold to stop raiding camps from that faction. Note - This was added last week, but I did not include any patch notes. -Command posts are now fully functional. Building a command post will station a defensive army outside the town. Upgrade the command post to increase the strength of this army. These armies will respawn at the start of every week. -NPC sieging has been reworked. -Agility will now increase maximum stamina. -Players can now remove troops from their army. -Balance tweaks. -Bug fixes.
Warforged changes
changedThis update features mostly upgrading and polishing of current content, along with a small number of additions. --Patch Notes-- -Faction AI has been upgraded. Factions will now attempt to expand their territory. -Bandit Factions: Bandits now create raiding camps outside your towns. Each bandit faction has a stronghold, destroy a stronghold to stop raiding camps from that faction. Note - This was added last week, but I did not include any patch notes. -Command posts are now fully functional. Building a command post will station a defensive army outside the town. Upgrade the command post to increase the strength of this army. These armies will respawn at the start of every week. -NPC sieging has been reworked. -Agility will now increase maximum stamina. -Players can now remove troops from their army. -Balance tweaks. -Bug fixes.
This update features mostly upgrading and polishing of current content, along with a small number of additions. --Patch Notes-- -Faction AI has been upgraded. Factions will now attempt to expand their territory. -Bandit Factions: Bandits now create raiding camps outside your towns. Each bandit faction has a stronghold, destroy a stronghold to stop raiding camps from that faction. Note - This was added last week, but I did not include any patch notes. -Command posts are now fully functional. Building a command post will station a defensive army outside the town. Upgrade the command post to increase the strength of this army. These armies will respawn at the start of every week. -NPC sieging has been reworked. -Agility will now increase maximum stamina. -Players can now remove troops from their army. -Balance tweaks. -Bug fixes.