What changed
1 fix0 additions0 changes0 removals
fixedYou can now shoot and kill or run over NPCs Fixed most of the animation issues with the intersection scene Removed doppler effect of NPC Screams Optimized Audio Source count to prevent audio cutting out Optimized neighborhood environment Fixed bus stop glass rendering through fog Fixed muscle car glass rendering through fog Fixed neighborhood house glass rendering through fog Fixed Hospital emission lights and furniture not working Fixed floating cars before you drive them Fixed road and guard rail that were floating over cliff Fixed rocks floating off cliff Fixed door being stuck locked after plane crash Fixed heat ray deploy animation on new tripod in intersection scene Fixed scaling of 2 story house near neighborhood Fixed blending of terrain into neighborhood Fixed blending of terrain into prison Fixed terrain clipping through prison Fixed fridge in one house not letting you search Fixed bed not letting you sleep in one house
War of the Worlds changes
fixedYou can now shoot and kill or run over NPCs Fixed most of the animation issues with the intersection scene Removed doppler effect of NPC Screams Optimized Audio Source count to prevent audio cutting out Optimized neighborhood environment Fixed bus stop glass rendering through fog Fixed muscle car glass rendering through fog Fixed neighborhood house glass rendering through fog Fixed Hospital emission lights and furniture not working Fixed floating cars before you drive them Fixed road and guard rail that were floating over cliff Fixed rocks floating off cliff Fixed door being stuck locked after plane crash Fixed heat ray deploy animation on new tripod in intersection scene Fixed scaling of 2 story house near neighborhood Fixed blending of terrain into neighborhood Fixed blending of terrain into prison Fixed terrain clipping through prison Fixed fridge in one house not letting you search Fixed bed not letting you sleep in one house
You can now shoot and kill or run over NPCs Fixed most of the animation issues with the intersection scene Removed doppler effect of NPC Screams Optimized Audio Source count to prevent audio cutting out Optimized neighborhood environment Fixed bus stop glass rendering through fog Fixed muscle car glass rendering through fog Fixed neighborhood house glass rendering through fog Fixed Hospital emission lights and furniture not working Fixed floating cars before you drive them Fixed road and guard rail that were floating over cliff Fixed rocks floating off cliff Fixed door being stuck locked after plane crash Fixed heat ray deploy animation on new tripod in intersection scene Fixed scaling of 2 story house near neighborhood Fixed blending of terrain into neighborhood Fixed blending of terrain into prison Fixed terrain clipping through prison Fixed fridge in one house not letting you search Fixed bed not letting you sleep in one house