Repeated intro
What changed
0 fixes2 additions3 changes0 removals
- Balance
- Gameplay
- Performance
changedNew Zombie Types AddedNORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to avoids bullets EXPLOSIVE - fast - explodes on contact or if too close RANGE - vomits projectiles at the player - projectiles slow the player FAST - a sonic boi - poisons the player (tick dmg for X seconds) TANKY - BOSS (spawns each 5th wave) - improved hp - normal speed
addedZombie Unlockable ZonesAs we continue to grow our zombie mode we'll be generating new areas that will be unlockable in-game. So you can keep unlocking new areas as you kill zombies.
changedFurther OptimizationsWe still have some reports of users getting a stuttering issue. Please report to us if this is an issue.
addedFurther OptimizationsI am working non-stop with updates to keep new and existing players happy. Please have some patience as we're not a full blown studio with 10+ developers. We're actually a solo developer with a few community managers.
changedFurther OptimizationsThank you, Nick
War Identity changes
changedNORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to avoids bullets EXPLOSIVE - fast - explodes on contact or if too close RANGE - vomits projectiles at the player - projectiles slow the player FAST - a sonic boi - poisons the player (tick dmg for X seconds) TANKY - BOSS (spawns each 5th wave) - improved hp - normal speed
addedAs we continue to grow our zombie mode we'll be generating new areas that will be unlockable in-game. So you can keep unlocking new areas as you kill zombies.
changedWe still have some reports of users getting a stuttering issue. Please report to us if this is an issue.
addedI am working non-stop with updates to keep new and existing players happy. Please have some patience as we're not a full blown studio with 10+ developers. We're actually a solo developer with a few community managers.
changedThank you, Nick
I am working as hard as possible to clean up some of the remaining glitches. Below is a changelog of what we accomplished:
New Zombie Types Added
NORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to avoids bullets EXPLOSIVE - fast - explodes on contact or if too close RANGE - vomits projectiles at the player - projectiles slow the player FAST - a sonic boi - poisons the player (tick dmg for X seconds) TANKY - BOSS (spawns each 5th wave) - improved hp - normal speed
Zombie Unlockable Zones
As we continue to grow our zombie mode we'll be generating new areas that will be unlockable in-game. So you can keep unlocking new areas as you kill zombies.
Zombie Animation Improvements
Working real hard to get this down to perfection.
Further Optimizations
We still have some reports of users getting a stuttering issue. Please report to us if this is an issue.
I am working non-stop with updates to keep new and existing players happy. Please have some patience as we're not a full blown studio with 10+ developers. We're actually a solo developer with a few community managers.
Thank you, Nick