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Steam News9 January 20215y ago

V1.2.9 - Fixed Frame Rate + Map Optimizations

Finally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord. Changelog: Optimized every map.

In this update2

Full notes

Full War Identity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change1 removal
  • Performance
  • Gameplay
  • Balance
removedFinally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord .
addedChangelog:Optimized every map. We have minor tweaks to make. Everyone should see an improvement on frame rate. Please report any issues on Discord. - Removed Rothill Forest for further optimization. - Prepared the new zombie update. This will be live on on 1/11.
addedZombie Update Coming 1/11:Quest Mode / Unlockable areas - New Zombie animations to give the game a better realistic approach instead of aiming your gun in a straight line. - New Zombie types. Thanks @Gamga [ENG/GER] [ENG/GER] & @Krissoge for the detailed concept. We'll be implementing this. Zombie boss will be every 5 waves.
changedZombie Update Coming 1/11:NORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to avoids bullets EXPLOSIVE - fast - explodes on contact or if too close RANGE - vomits projectiles at the player - projectiles slow the player FAST - a sonic boi - poisons the player (tick dmg for X seconds) TANKY - BOSS (spawns each 5th wave) - improved hp - normal speed

War Identity changes

removedFinally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord .
addedOptimized every map. We have minor tweaks to make. Everyone should see an improvement on frame rate. Please report any issues on Discord. - Removed Rothill Forest for further optimization. - Prepared the new zombie update. This will be live on on 1/11.
addedQuest Mode / Unlockable areas - New Zombie animations to give the game a better realistic approach instead of aiming your gun in a straight line. - New Zombie types. Thanks @Gamga [ENG/GER] [ENG/GER] & @Krissoge for the detailed concept. We'll be implementing this. Zombie boss will be every 5 waves.
changedNORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to avoids bullets EXPLOSIVE - fast - explodes on contact or if too close RANGE - vomits projectiles at the player - projectiles slow the player FAST - a sonic boi - poisons the player (tick dmg for X seconds) TANKY - BOSS (spawns each 5th wave) - improved hp - normal speed

Finally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord.

Changelog:

  • Optimized every map. We have minor tweaks to make. Everyone should see an improvement on frame rate. Please report any issues on Discord. - Removed Rothill Forest for further optimization. - Prepared the new zombie update. This will be live on on 1/11.

Zombie Update Coming 1/11:

  • Quest Mode / Unlockable areas - New Zombie animations to give the game a better realistic approach instead of aiming your gun in a straight line. - New Zombie types. Thanks @Gamga [ENG/GER] [ENG/GER] & @Krissoge for the detailed concept. We'll be implementing this. Zombie boss will be every 5 waves.

NORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to avoids bullets EXPLOSIVE - fast - explodes on contact or if too close RANGE - vomits projectiles at the player - projectiles slow the player FAST - a sonic boi - poisons the player (tick dmg for X seconds) TANKY - BOSS (spawns each 5th wave) - improved hp - normal speed

Source

Steam News / 9 January 2021

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