HomeGamesUpdatesPricingMethodology
Steam News7 September 20205y ago

Studio Update & Q3 Community Spotlight

Darkest greetings Underlords, As the world above battles with the seemingly cursed year that is 2020. The crash of steel on reverberates through the long-dormant halls of the Underworld.

Full notes

Full War for the Overworld update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition8 changes0 removals
  • Performance
  • Gameplay
  • Store
  • Maps
  • Balance
changedAs the world above battles with the seemingly cursed year that is 2020. The crash of steel on reverberates through the long-dormant halls of the Underworld. Hushed whispers on cultists lips carry words of great works undertaken by skilled artificers; and that something greater still is being forged in the furnaces of the deep.
changedUpdates from the Studio Floor(s)Given ongoing Covid-19 Pandemic, we're continuing to encourage our developers to work at home and expect this will continue for the foreseeable future.
addedUpdates from the Studio Floor(s)We're continuing to expand the team with additional talent and working with new contractors to shape up various areas of the game.
changedQuarter 3 Community SpotlightCongratulations to all our spotlighted creators who have all earned the fabulous golden worker skin this month. Remember if you have any fan creations at all related to War for the Overworld we'd love to see them. Simply drop us a line on our Discord, Forums, Twitter or elsewhere and we'll try to include them in the spotlight!
changedQuarter 3 Community SpotlightThis quarter we have just under a dozen maps for you and an incredibly awesome campaign for you to try out, making this spotlight one of the largest we've ever put together.
changedQuarter 3 Community SpotlightMoreover, as you'll see from the list below some of the maps included are ingenious feats that truly demonstrate how far Mightyscript can be pushed and needless to say it's beyond our wildest expectations!

War for the Overworld changes

changedAs the world above battles with the seemingly cursed year that is 2020. The crash of steel on reverberates through the long-dormant halls of the Underworld. Hushed whispers on cultists lips carry words of great works undertaken by skilled artificers; and that something greater still is being forged in the furnaces of the deep.
changedGiven ongoing Covid-19 Pandemic, we're continuing to encourage our developers to work at home and expect this will continue for the foreseeable future.
addedWe're continuing to expand the team with additional talent and working with new contractors to shape up various areas of the game.
changedCongratulations to all our spotlighted creators who have all earned the fabulous golden worker skin this month. Remember if you have any fan creations at all related to War for the Overworld we'd love to see them. Simply drop us a line on our Discord, Forums, Twitter or elsewhere and we'll try to include them in the spotlight!
changedThis quarter we have just under a dozen maps for you and an incredibly awesome campaign for you to try out, making this spotlight one of the largest we've ever put together.

Darkest greetings Underlords,

As the world above battles with the seemingly cursed year that is 2020. The crash of steel on reverberates through the long-dormant halls of the Underworld. Hushed whispers on cultists lips carry words of great works undertaken by skilled artificers; and that something greater still is being forged in the furnaces of the deep.

It is time once more Underlord to delve into the untold depths to uncover the deeper dungeons and shimmering gems, crafted by your fellow underlords.

But before you do let us first regale you with what news returns from those pesky development imps, shuttered away as they are in the darkest levels of the dungeon.

Updates from the Studio Floor(s)

We know it's been some time since we provided you with updates on the state of affairs at Brightrock and we know many of you are curious and even worried about us at the studio, especially with the challenges that many are facing in the current climate.

We honestly appreciate the messages of concern we've received and we'd first like to assure everyone that we are all well and working hard on Project Aftercare. On the state of our studio here are the highlights:

  • Given ongoing Covid-19 Pandemic, we're continuing to encourage our developers to work at home and expect this will continue for the foreseeable future.

  • Baring some initial challenges, adjusting to work from home has not greatly affected our productivity and we are still hard at work on Project Aftercare.

  • We are using this as a trial period to determine whether a permanent change could be ultimately beneficial for us as individuals and as a studio.

We are fortunate in many ways that we have lots of experience with working from homes and the transition was largely smooth. What impact there has been to production is slight.

This brings us to the state of the project itself. We realise that we have been radio silent for a long time beyond some initial teases. There are many reasons for this, primarily that we want to focus all our energy into making the game, and we are fortunately in a position to do so. Here’s what you need to know:

  • Work continues apace on Project: Aftercare and the game is shaping up well.

  • We cannot announce anything specific right now but we hope to be sharing more news with you in the coming year.

  • We're continuing to expand the team with additional talent and working with new contractors to shape up various areas of the game.

We know that news on the game has been a long time coming and we thank you for your patience, we're working hard to ensure that when we can finally share more details it'll have been worth the wait!

Quarter 3 Community Spotlight

Your cultists have retrieved an incredible wealth of impressive works from across the vast archives of the underworld. This Quarter's spotlight is packed to the brim with some truly impressive accomplishments which are sure to be excellent additions to your domain.

Congratulations to all our spotlighted creators who have all earned the fabulous golden worker skin this month. Remember if you have any fan creations at all related to War for the Overworld we'd love to see them. Simply drop us a line on our Discord, Forums, Twitter or elsewhere and we'll try to include them in the spotlight!

Steam post image

The coveted Golden Worker could be yours!

This quarter we have just under a dozen maps for you and an incredibly awesome campaign for you to try out, making this spotlight one of the largest we've ever put together.

Moreover, as you'll see from the list below some of the maps included are ingenious feats that truly demonstrate how far Mightyscript can be pushed and needless to say it's beyond our wildest expectations!

Steam post image

Deathmatch Levels

Core Shards Levels

King of the Underhill Levels

Scenario Levels

Custom Campaigns

If you want to get your hands on these incredible levels we've included links to download them separately or you can download them as part of our community spotlight! You can also subscribe to the meta spotlight collection which collects together all our existing spotlights in a single click download.

Until next time Underlords!

– Brightrock Games Team

Join us on Discord and chat with us and other fans! Never miss an update! Sign up to our newsletter!

Source

Steam News / 7 September 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.