Full notes
Full War for the Overworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Maps
- Performance
War for the Overworld changes
Darkest Greetings Underlord, As promised in our previous post we are unleashing Patch 2.0.5 upon the world. This update comes with a number of tweaks and improvements to the game, chiefly a set of additional Unit VO for units which were previously overly quiet. As always we've also addressed a number of bugs which you have reported to us over the past few weeks and months, including a fix for a significant issue which affected GOG users on the installer version of the game. We thank our fans for your patience as we address your reports, although WFTO is now in maintenance mode we still take your reports seriously and encourage you to report any issues you encounter to our Userecho support site. This will allow us to triage and subsequently address issues if we can. Don't forget that our first Community Spotlight since 2.0 released is on its way this week so keep your eyes peeled Underlord! We'll be bringing you a selection of great maps to add to your ever growing collections. Now onto the Release Notes!
v2.0.5: “Relentlessly Researched Ravines” - Release Notes
Graphics & Visual Changes
Founders theme Dungeon Core now has death VFX
Improved animation transitions on the Kasita Theme Core
Audio Changes
New Unit Voice-Over for the following units:
Necromancer - He can raise the dead with his new lines
Beastmaster - Finally found his voice
Oculus - But how?
Units which are based on a common template (I.e. Temple Guard and Templar) will now use VO and SFX from their template unit if they did not have specific VO and SFX previously
Localisation & Community Translation
New localisation batches completed and available for Community Translations including:
UI Text, mostly related to Map Editor 2.0 features
Minion Ability Tooltip Updates
Map Editor Tooltip Updates
Mutator Tooltip updates
Updated Localisation Notes available in Batches to assist translators
Copied existing translations for Spells, Potions, Rooms, Rituals, Defences,
Constructs into their Magic Finder (Mighty Script) labels, as they are used in editing My Pet Dungeon waves.
Chinese now has consistent numbers & Latin Chars
Updates to Polish translation for intro cinematic
Revised polish subtitle timings for intro cinematic
Updated Japanese Font
Tweaks to Map Editor Artefacts panel tooltips (EN only)
UI & UX Improvements
Small improvements to Main Menu layout
Minor changes to the styling of version number on Main Menu
Miscellaneous Changes
Unit name pool adjustments
Renamed Fantastic -> Devilish in the Launcher, accessible by holding alt as the game loads
Dungeon Hearts April fools added to the Extras menu
Bug Fixes
Crashes & Showstoppers
Updated UI Middleware which should fix a rare crash at launch & improve performance
Units
Piggys should no longer become trapped in a panic state
Fixed some minor issues with the Evil Arcane worker
Defences
Blade Lotus' area indicator now more accurately represents the Blade Lotus' effective radius
Rooms
Fixed alignment issues with the Founder's theme Dungeon Core.
UI, Localisation & UX
Fixed an issue which would prevent the Skirmish menu from appearing under specific circumstances whilst playing the GOG version of the game deployed with GOG installers
Corrected an issue that caused display issues with euro characters under certain conditions
Audio buffer size for UI doubled to prevent skipping in UI videos
Warning when missing password when setting up a MP game now displays correctly
The tooltips for level and achievement progress now translate correctly
Levels & Campaigns
War for the Overworld - Level 5 - Empire area now correctly uses the "Dwarven" theme
Fixed issues where achievements were not correctly completing after loading a save game on certain Heart of Gold levels
Graphics & Visuals
Fixed a visual error with Permafrost tiles whilst using the Sanguine terrain theme
Permafrost now blends correctly with other tiles in the Snowy terrain theme Miscellaneous
Fixed a number of null reference exceptions
Cheers, – Brightrock Games Team Click here to follow us on Steam Click here to chat about this update on our Discord Never miss an update! Sign up to our newsletter!
Source
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