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Steam News28 April 20179y ago

Patch 1.6 Hotfixes

Darkest greetings Underlord, At the start of this month we unleashed the My Pet Dungeon DLC and Patch 1.6, and your response to both has truly blown us away!

In this update1

Full notes

Full War for the Overworld update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions19 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
addedDarkest greetings Underlord, At the start of this month we unleashed the My Pet Dungeon DLC and Patch 1.6, and your response to both has truly blown us away! The new game mode has met with roaring appreciation from our fans and we’re pleased that all our hard work and toil over the past few months has not gone to waste! But the work does not stop there! With new features inevitably come new bugs; fortunately our stalwart QA volunteers and of course our ever patient community have been reporting issues left right and centre, and our development Chunders have been fixing them just as fast! Since release we’ve pushed out hotfixes at regular intervals, but now we’re winding down to focus on upcoming content. But in case you haven’t been following thus far we’re going to provide a complete rundown of all the fixes and changes since My Pet Dungeon was unleashed. The following list includes patch notes from these hotfixes, though additional changes are undocumented:
changedGameplay ChangesRallying Beasts will now also rally the Beastmaster
changedGameplay ChangesMade improvements to the way that Artefacts are dropped by Workers when there is no space in the Archive
changedGameplay ChangesLava damage has increased from 50 to 200
changedGameplay ChangesRevenants now fade much faster
addedLevel ChangesAdded an optional objective to War for the Overworld Level 3 to encourage the player to prepare for the attack
Lava damage has50200Lava damage has increased, buff

War for the Overworld changes

addedDarkest greetings Underlord, At the start of this month we unleashed the My Pet Dungeon DLC and Patch 1.6, and your response to both has truly blown us away! The new game mode has met with roaring appreciation from our fans and we’re pleased that all our hard work and toil over the past few months has not gone to waste! But the work does not stop there! With new features inevitably come new bugs; fortunately our stalwart QA volunteers and of course our ever patient community have been reporting issues left right and centre, and our development Chunders have been fixing them just as fast! Since release we’ve pushed out hotfixes at regular intervals, but now we’re winding down to focus on upcoming content. But in case you haven’t been following thus far we’re going to provide a complete rundown of all the fixes and changes since My Pet Dungeon was unleashed. The following list includes patch notes from these hotfixes, though additional changes are undocumented:
changedRallying Beasts will now also rally the Beastmaster
changedMade improvements to the way that Artefacts are dropped by Workers when there is no space in the Archive
changedLava damage has increased from 50 to 200
changedRevenants now fade much faster

Darkest greetings Underlord, At the start of this month we unleashed the My Pet Dungeon DLC and Patch 1.6, and your response to both has truly blown us away! The new game mode has met with roaring appreciation from our fans and we’re pleased that all our hard work and toil over the past few months has not gone to waste! But the work does not stop there! With new features inevitably come new bugs; fortunately our stalwart QA volunteers and of course our ever patient community have been reporting issues left right and centre, and our development Chunders have been fixing them just as fast! Since release we’ve pushed out hotfixes at regular intervals, but now we’re winding down to focus on upcoming content. But in case you haven’t been following thus far we’re going to provide a complete rundown of all the fixes and changes since My Pet Dungeon was unleashed. The following list includes patch notes from these hotfixes, though additional changes are undocumented:

  • 1.6f8 – 4 April

  • 1.6f9 – 7 April

  • 1.6f10 – 10 April

  • 1.6f11 – 12 April

  • 1.6f12 – 20 April

Compiled Patch 1.6 Hotfixes

Gameplay Changes

  • Rallying Beasts will now also rally the Beastmaster

  • Made improvements to the way that Artefacts are dropped by Workers when there is no space in the Archive

  • Lava damage has increased from 50 to 200

  • Revenants now fade much faster

Level Changes

  • Gave the player 5 more minutes on War for the Overworld Level 11 before Mira channels the Kenos

  • Added an optional objective to War for the Overworld Level 3 to encourage the player to prepare for the attack

  • Made some tweaks to War for the Overworld Level 3 – the areas Empire units can come from should now be much clearer

  • Added new level end voice-over for War for the Overworld Level 5

  • Minor increase to research speed that increases throughout the campaign mode, about 30% increase level on level

My Pet Dungeon

  • Gold Rust’s Ember Lord’s treasure objective now completes once you claim the first Artefact

  • Made improvements to Snowhope to prevent some objectives becoming impossible to complete

Visual Improvements

  • Minor improvements to the Kasita Theme ceiling

  • Improved the visuals and animation of the Korvek Core

Performance Improvements

  • Vastly improved performance when large numbers of gold piles are on screen

Possession

  • Improved hit detection for the Shambler

  • Improved the Possession camera for the Shambler

  • Improved feedback when adding a unit to your Possession raid group

  • Improved the Possession Cam Bobbing option

UI Changes

  • New unit portraits for:

    • Beastmaster

    • Behemoth

    • Succubus

    • Bafu

    • Augre

    • Terror

    • Shadow

    • Necromancer

    • Cultist

    • Oculus

    • Ghoul

    • Revenant

    • Wraith

    • Shambler

    • Crackpot

    • Chunder

    • Arcane Chunder

    • Chilly Chunder

    • Chilli Chunder

    • Chunderling

    • Chunderoid

    • Gnarling

    • Vampire

  • Moved the unit chat indicator to the new Floatymoticon system

  • Prevented pixelation of the Floatymoticons on low settings

  • Improved formatting of My Pet Dungeon arrow on the main menu

  • Crucible and My Pet Dungeon lobbies now remember player selections for themes and mutators

Localisation

  • Made various improvements to the German translation

  • Minor improvements to the French translation

  • Corrected some Dungeon Theme translation names

Bug Fixes

Units

  • Fixed an issue that caused the Magma Weaver to take damage from Lava

  • Made a temporary tweak to the Worker Dash ability to prevent a known issue – this will be improved upon at a later date

  • Prevented the Archon from spawning Wraiths in

Source

Steam News / 28 April 2017

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