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Steam News13 January 20179y ago

Patch 1.5.1 Available Now!

Darkest greetings Underlord, As we step out of the darkest times that will forever be remembered as the year 2016 we look forward to the bright future that is 2017.

Full notes

Full War for the Overworld update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions3 changes2 removals
  • Gameplay
  • Events
  • Maps
  • UI and audio
  • Performance
  • Fixes
addedDarkest greetings Underlord, As we step out of the darkest times that will forever be remembered as the year 2016 we look forward to the bright future that is 2017. We’re already hard at work on our new year’s resolutions to bring you even more quality content for War for the Overworld and hopefully to make great strides on our next title. We’re pleased to say that the release of Patch 1.5 and the Crucible DLC has gone down incredibly well and we’re looking forward to what your response will be to the exciting new content we have planned! We can’t share any details yet but as soon as we can we’ll be posting up a storm, so keep your eyes peeled.
addedDRM-Free Build Update coming soon and GOGWhat we can share however is that we have just unleashed Patch 1.5.1, and with it we’re finally updating the DRM-Free build to include all the wonderful content that we’ve added since Heart of Gold (with the same usual restrictions ). You'll be able to get your grubby mitts on it next week! Even the Crucible is stopping by, so if you can’t stand those pesky DRM services at the very least you’ll be getting some mass slaughter in Mendechaus’ terrifying Crucible challenge. We also have some cautiously good news for those interested in a GOG release. We’ve been talking with the chaps over at GOG.com and we’re hoping to potentially release a “complete” edition after all upcoming features are done. More on that as it develops.
changedPatch 1.5.1 Release NotesAnyway, we’re sure you’re eager to hear what’s changed in Patch 1.5.1. Feature-wise we’re a little light on the ground but that’s because we’re hard at work on much bigger things for WFTO. We’re sure you’ll certainly appreciate all the fixes and minor changes we’ve made though!
addedUnitsWorkers Can now collect items from unclaimed ground
addedEnvironmentArtefact of Sin Now grants the user 1 Sin (down from 3)
addedEnvironmentArtefact of Greater Sin (New) Grants the user 3 Sins

War for the Overworld changes

  • Stormhero
addedDarkest greetings Underlord, As we step out of the darkest times that will forever be remembered as the year 2016 we look forward to the bright future that is 2017. We’re already hard at work on our new year’s resolutions to bring you even more quality content for War for the Overworld and hopefully to make great strides on our next title. We’re pleased to say that the release of Patch 1.5 and the Crucible DLC has gone down incredibly well and we’re looking forward to what your response will be to the exciting new content we have planned! We can’t share any details yet but as soon as we can we’ll be posting up a storm, so keep your eyes peeled.
addedWhat we can share however is that we have just unleashed Patch 1.5.1, and with it we’re finally updating the DRM-Free build to include all the wonderful content that we’ve added since Heart of Gold (with the same usual restrictions ). You'll be able to get your grubby mitts on it next week! Even the Crucible is stopping by, so if you can’t stand those pesky DRM services at the very least you’ll be getting some mass slaughter in Mendechaus’ terrifying Crucible challenge. We also have some cautiously good news for those interested in a GOG release. We’ve been talking with the chaps over at GOG.com and we’re hoping to potentially release a “complete” edition after all upcoming features are done. More on that as it develops.
changedAnyway, we’re sure you’re eager to hear what’s changed in Patch 1.5.1. Feature-wise we’re a little light on the ground but that’s because we’re hard at work on much bigger things for WFTO. We’re sure you’ll certainly appreciate all the fixes and minor changes we’ve made though!
addedWorkers Can now collect items from unclaimed ground
addedArtefact of Sin Now grants the user 1 Sin (down from 3)

Darkest greetings Underlord, As we step out of the darkest times that will forever be remembered as the year 2016 we look forward to the bright future that is 2017. We’re already hard at work on our new year’s resolutions to bring you even more quality content for War for the Overworld and hopefully to make great strides on our next title. We’re pleased to say that the release of Patch 1.5 and the Crucible DLC has gone down incredibly well and we’re looking forward to what your response will be to the exciting new content we have planned! We can’t share any details yet but as soon as we can we’ll be posting up a storm, so keep your eyes peeled.

DRM-Free Build Update coming soon and GOG

What we can share however is that we have just unleashed Patch 1.5.1, and with it we’re finally updating the DRM-Free build to include all the wonderful content that we’ve added since Heart of Gold (with the same usual restrictions). You'll be able to get your grubby mitts on it next week! Even the Crucible is stopping by, so if you can’t stand those pesky DRM services at the very least you’ll be getting some mass slaughter in Mendechaus’ terrifying Crucible challenge. We also have some cautiously good news for those interested in a GOG release. We’ve been talking with the chaps over at GOG.com and we’re hoping to potentially release a “complete” edition after all upcoming features are done. More on that as it develops.

Patch 1.5.1 Release Notes

Anyway, we’re sure you’re eager to hear what’s changed in Patch 1.5.1. Feature-wise we’re a little light on the ground but that’s because we’re hard at work on much bigger things for WFTO. We’re sure you’ll certainly appreciate all the fixes and minor changes we’ve made though!

Gameplay Changes

Units

  • Workers

    • Can now collect items from unclaimed ground

Environment

  • Artefact of Sin

    • Now grants the user 1 Sin (down from 3)

  • Artefact of Greater Sin (New)

    • Grants the user 3 Sins

Community Translation

  • Added a number of missing translation keys including map names and descriptions for Skirmish and Sandbox modes

Map Editor

  • Disabled “quadrant pivot” mirror tools on non-square maps as they do not work

Crucible

  • Gateways are now numbered in a more intuitive manner

Mutators

  • Mutator mode in the lobby is now coloured based on its state:

    • Mode Default - White

    • Map Default - Yellow

    • Custom - Orange

  • Veins of Evil

    • Unavailable Aspects now grant access to the next tier of Aspects as if they had been researched, to prevent players becoming trapped in the Veins

UI

  • Increased text size in some areas of the UI such as the debrief screen and Achievements menu

  • Added a message when changing maps with custom mutators, warning that they won’t carry over to the new map unless saved as a preset

Bug Fixes

Crashes

  • Fixed a crash that could occur when loading a custom map

  • Fixed a number of exceptions that could lead to very rare crashes

Units

  • Dwarven Arcanists no longer punch books to learn their secrets (but Arcane Chunders still learn via cranial impact)

  • Fixed an issue where the Kasita and Silver Kasita Workers had incorrect Possession camera positions

  • The

Source

Steam News / 13 January 2017

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