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Steam News4 November 20187y ago

Patch 7;

HI EVERYONE :) Thanks for your continued love and support for the game! Here's some more things we found and fixed with your help.

Full notes

Full Wandersong update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Gameplay
fixedHI EVERYONE :) Thanks for your continued love and support for the game! Here's some more things we found and fixed with your help.
fixedGeneral: Crash on exit (we never reproduced this and can't 100% confirm it's fixed, so please let us know!)
fixedGeneral: Game doesn't always appear in windows taskbar (we never reproduced this and can't 100% confirm it's fixed, so please let us know!)
changedGeneral: typos and small text adjustments
changedAct 2: Rare broken spawn near the cemetery
changedAct 6: Adjusted some path nodes to make the AI character more consistent

HI EVERYONE :) Thanks for your continued love and support for the game! Here's some more things we found and fixed with your help.

General: Crash on exit (we never reproduced this and can't 100% confirm it's fixed, so please let us know!)

General: Game doesn't always appear in windows taskbar (we never reproduced this and can't 100% confirm it's fixed, so please let us know!)

General: typos and small text adjustments

Act 2: Rare broken spawn near the cemetery

Act 2: Occasional crashing on a 2nd playthrough of Delphi if you completed the Sue sidequest in a previous run

Intermission: Softlock if you close the game before the end of the intro title animation

Act 4: Softlock if you close the game past the halfway point in the factory song

Act 6: Adjusted some path nodes to make the AI character more consistent

Source

Steam News / 4 November 2018

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