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Steam News24 October 20187y ago

Patch 6,

Got a few more in! Players have started to notify me about rare issues when transitioning to new scenes, where the bard gets stuck in geometry and makes weird sounds.

Full notes

Full Wandersong update

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What changed

1 fix0 additions4 changes0 removals
  • UI and audio
  • Gameplay
fixedGot a few more in! Players have started to notify me about rare issues when transitioning to new scenes, where the bard gets stuck in geometry and makes weird sounds. Each one of these is case-specific; I've fixed the ones I've seen reported, but please let us know if you find more.
changedSmall typos in dialogue
changedAct 1: Rare broken spawn in Langtree
changedAct 3: Rare broken spawn near Calliope's house
changedAct 6: Rare broken spawn after throne room

Got a few more in! Players have started to notify me about rare issues when transitioning to new scenes, where the bard gets stuck in geometry and makes weird sounds. Each one of these is case-specific; I've fixed the ones I've seen reported, but please let us know if you find more.

Options: prompt to confirm changes to fullscreen/resolution

Small typos in dialogue

Act 1: Rare broken spawn in Langtree

Act 3: Rare broken spawn near Calliope's house

Act 4 spirit world: Broken animation when respawning from a certain spike in a certain area

Act 6: Possible to trap pushable rock and block progress

Act 6: Rare broken spawn after throne room

Act 6: Small physics change to help keep Audrey from getting stuck

Source

Steam News / 24 October 2018

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