Full notes
Full Wandersong update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Got a few more in! Players have started to notify me about rare issues when transitioning to new scenes, where the bard gets stuck in geometry and makes weird sounds. Each one of these is case-specific; I've fixed the ones I've seen reported, but please let us know if you find more.
Options: prompt to confirm changes to fullscreen/resolution
Small typos in dialogue
Act 1: Rare broken spawn in Langtree
Act 3: Rare broken spawn near Calliope's house
Act 4 spirit world: Broken animation when respawning from a certain spike in a certain area
Act 6: Possible to trap pushable rock and block progress
Act 6: Rare broken spawn after throne room
Act 6: Small physics change to help keep Audrey from getting stuck
Source
Changelog.gg summarizes and formats this update. How we read updates.
