Full notes
Full Wandersong update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
That was fast! I put a bunch of time in and fixed more stuff. Check out these addressed issues! As always, if you are experiencing issues be sure to check out our support page.
General: Consistent jump height and more stable physics at different framerates! This should help clear a lot of the generally "buggy" issues players have commented on. If the game feels choppy, I still highly recommend lowering resolution and/or playing windowed--the game feels really great when playing at full speed!
General: A previously unobtainable achievement is now obtainable
Act 4: able to progress story without officially recruiting characters
Act 5: optional leaf on map appears to be required to progress story
Act 6: birds don't always respawn
Act 6: wind changing directions a bit futzy in one segment
Act 6: softlock with Audrey during bug sequence
Act 6: A set of jumps are very high and a bit difficult
Post-game: Gabe can't be interacted with Notably, the issues are starting to lean later and later into the game... that's thanks to more players playing farther in, but it also means the more commonly played areas (act 1-3) are looking close to bug free! =) Hopefully after this patch there are very few bugs left. Let us know how it goes!
Source
Changelog.gg summarizes and formats this update. How we read updates.
