Full notes
Full Waiting For The Raven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Waiting For The Raven changes
Additions
Cult Practices
Selling prisoners to remote clients.
Changed the visual look of the Bribe Window
Bribery actions now display relevant popups as well.
An extended tutorial for the “Befriend” tech.
More music
50% Less chance for property events to occur…
Interrogating Characters should generate rumours
Factions now have a different background when viewed in the faction view screen. (Main Menu) A whole lot of Cult Of Flesh progress.
Can temporarily see the Cult Of Flesh Room, play on its scenario and enjoy gameplay which relies heavily on cult practices and abductions. (Without the main quest, the need to unlock and other primary mechanics. This acts more like a teaser than anything else.)
Bugfixes
The game will run on “Exclusive Full Screen” from now on to prevent resolution and clicking issues.
The game will no longer have “Mac Retina Support” in order to prevent IOS resolution issues and further optimize the game for that platform.
Loading a save file will no longer corrupt ownership of properties and faction heads.
Turns will no longer freeze when errors occur (Temporary test)
Rebrand cycle issue (when unlocking new brands and not seeing them in the first cycle)
Fixed some description issues in the body disposal window.
Fixed a few bribing errors which prevented players from forcing betrayal of specific characters in specific scenarios.
Fixed a few faction existence knowledge - related errors.
When bribing and selecting targets, the bribe window will no longer hide the selection panel.
Potential bug in which the game would not load the Oracles Of The night scenario and remain stuck after the cut scene.
Bloom Save State issue which resulted in its toggle to not function after returning to the main menu and back in the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
