Full notes
Full Waiting For The Raven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Events
- Maps
Waiting For The Raven changes
Many reviews of the game stated that the UI could be improved, so this update tries to fix it's issues as well as other additions that felt necessary!
Pass Turn wait time should be significantly shorter now, especially in late game!
Tech Progression window has been significantly improved!
Properties now have unique sounds to them when selected.
select agent from "all agents" will now allow you to sort by skill!
"Escape" should now hide the UI before leaving the map view
You are now able to control the "Ambience" volume (Rain / Wind / Etc...)
Property with an upgrade in progress will now have a unique icon to it.
Property with something in it's inventory will now have a unique icon to it.
Circular agent / task selection has been improved!
Customize Character will no longer hide "Opinion"
Prevent any sound from being spammed more than 3 times together.
"All Characters" window has been improved in terms of functionality and performance
Properties that get destroyed will no longer lose their ownership!
Employees will no longer whisper you about rumors that you plan to betray yourself (and other related events)
"Hover Models" (Mug for tavern) of your properties are now always visible on the map!
Now able to navigate between agents / properties with small "navigation arrows" next to it's portrait
Agent selection now has a small "Character Info" Button
Slightly less rain
Source
Changelog.gg summarizes and formats this update. How we read updates.
