Vultures - Scavengers of Death
Steam News 15 May 20267d ago

V1.0.2 - Patch notes

Thanks to your valuable inputs, report and feedback, we've been working on a new patch to address some important bug fixes! :re0rebecca: We are aware a few softlock remains and that will be annoying for some of you. We…

Update log

Full Vultures - Scavengers of Death update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes2 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Security
  • Maps
  • Fixes
  • Events
addedThanks to your valuable inputs, report and feedback, we've been working on a new patch to address some important bug fixes! :re0rebecca:
fixedMissionsVoice from the Darkness: Fixed animation issues that occurred after the first conversation with Frank.
fixedMissionsVoice from the Darkness: Fixed an issue where picking up Crossbow Bolts in the High Security Cells cost 7 MP instead of the correct amount.
changedMissionsWound in the Stronghold: The train arrival now triggers a full cinematic automatically. No need to interact with it manually anymore.
fixedMissionsFractured Mind: Fixed a door near the Vault passage becoming unclickable after opening the secret passage.
fixedMissionsEndurance of the Damned: Fixed the door requiring an Electric Shock that could not be opened.

Thanks to your valuable inputs, report and feedback, we've been working on a new patch to address some important bug fixes! :re0rebecca:

We are aware a few softlock remains and that will be annoying for some of you. We are going to address more of them in the 1.0.3 within the next 24 hours!

Missions

  • Ashes of the Last Witness: The document counter now correctly tracks all discovered documents in the Police Station.

  • Voice from the DarknessFixed animation issues that occurred after the first conversation with Frank.
  • Voice from the DarknessFixed an issue where picking up Crossbow Bolts in the High Security Cells cost 7 MP instead of the correct amount.
  • Wound in the Stronghold: The train arrival now triggers a full cinematic automatically. No need to interact with it manually anymore.

  • Fractured MindFixed a door near the Vault passage becoming unclickable after opening the secret passage.
  • Endurance of the DamnedFixed the door requiring an Electric Shock that could not be opened.

Tutorial

  • Fixed two softlocks that could occur when the Grappling Gun failed or the trap in the Maneuvers room did not activate.

  • Fixed a localization issue with a line of Satsuki's dialogue when repeating a tutorial step.

Enemies

  • Paralyzed or stunned SWAT Zombies can no longer perform attacks of opportunity.

  • Fixed the SWAT Zombie in the prison showers not triggering its event when killed by a status effect.

  • Fixed the redhead zombie's death trigger so it only fires once the room is fully cleared.

  • Fixed the Asylum boss's death trigger when it occurred during its turn, which could cause other enemies to act unexpectedly.

Grappling Gun

  • Several issues with the Grappling Gun have been resolved, including malfunctions and enemies not being pushed when jumped on.

Character

  • Fixed characters appearing headless after moving an equipped helmet from the inventory to the arsenal. Overall behavior of equipped items in the inventory has been improved.

Amber can't have access to the Marie-Antoinette cosmetic anymore, sorry guys!

Weapons

  • The upgraded Stun Rod now correctly deals more damage than its base version.

Interface & Localization

  • Fixed translation issues with the "Credits" button (title screen) and "Credits" label (Market) in Simplified and Traditional Chinese.

Thank you for your continued support and feedback since launch. We are committed to delivering a clean, bug free experience before moving on to new features and content, many of which are inspired by your suggestions. :faithful_heart:

Source

Steam News / 15 May 2026

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