Vultures - Scavengers of Death
Steam News 15 August 20232y ago

Announcing: Vultures - Scavengers of Death

Hello, steam community! We're excited to finally announce the game we've been working on for the past few months: "Vultures - Scavengers of Death." It's a roguelike with elements of survival and horror, inspired by the…

Update log

Full Vultures - Scavengers of Death update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello, steam community! We're excited to finally announce the game we've been working on for the past few months: "Vultures - Scavengers of Death." It's a roguelike with elements of survival and horror, inspired by the classic Resident Evil series.

Extracted changes

0 fixes0 additions2 changes0 removals
  • UI and audio
  • Gameplay
changedSince late last year, we've been conceptualizing and prototyping this game, and now we believe it's time to share our progress publicly. Originally, this game started as an experiment in demaking Resident Evil, wondering how it would be played with just a text-based interface. We created an initial version that we loved, but it remained a private experiment.
changedIf you enjoyed the demo and want to support us, please share it with others who might like it. Also, consider subscribing to our mailing list ( here ) to stay updated on the project's progress. We have plans to launch a Kickstarter campaign to bring the definitive version of the game to life.

Since late last year, we've been conceptualizing and prototyping this game, and now we believe it's time to share our progress publicly. Originally, this game started as an experiment in demaking Resident Evil, wondering how it would be played with just a text-based interface. We created an initial version that we loved, but it remained a private experiment.

Later, we decided to venture into a 3D environment, similar to a tabletop game, and from there, we've been experimenting extensively to bring this concept to life.

Our goal with this demo is to hear your feedback. We want to know what you like about the game and what you'd like to see in a full version.

One of our current limitations is the ability to generate all the scenarios procedurally. While we've made good progress, we're still not entirely satisfied with the interior design of each scenario. For this reason, we've chosen to focus on validating the game mechanics and the overall atmosphere. So far, with a closed group of players, we've received positive results.

If you enjoyed the demo and want to support us, please share it with others who might like it. Also, consider subscribing to our mailing list (here) to stay updated on the project's progress. We have plans to launch a Kickstarter campaign to bring the definitive version of the game to life.

If you're interested in the game's lore, let us know, and we'll share the first story about who the Vultures are and what their mission is.

Thank you!

Mateo and Giovanni

Source

Steam News / 15 August 2023

Open original