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Steam News10 June 20251y ago

VTube Studio 1.32.3

This small patch (1.32.3) fixes some bugs introduced by the previous update, adds one new asset and slightly re-adjusts the watermark coverage.

Full notes

Full VTube Studio update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
addedThis small patch ( 1.32.3 ) fixes some bugs introduced by the previous update, adds one new asset and slightly re-adjusts the watermark coverage.
fixedFixed a bug where items loaded from item scenes during collabs would mistakenly get attached to your collab guests if their models contained the same ArtMesh IDs as your own model.
fixedFixed a bug where locked and pinned items would very slowly move upwards.
changedAdjusted watermark coverage from ~70% to exactly 50% to precisely match the updated Live2D SDK free version license requirements. The initial increase was meant to comply with Live2D's recently updated licensing policy, which now requires at least 50% horizontal coverage (and at least 20% vertical coverage). We overshot a bit to be safe, but based on feedback, we’ve fine-tuned it to match the required amount more closely.
addedFinally, one more split Live2D model asset by @7MC_Official was added: a cute swim ring (called "Swimming Tube [@7MC_Official]" in VTube Studio). Didn't quite make it for the initial release, but it's done now!!

VTube Studio changes

addedThis small patch ( 1.32.3 ) fixes some bugs introduced by the previous update, adds one new asset and slightly re-adjusts the watermark coverage.
fixedFixed a bug where items loaded from item scenes during collabs would mistakenly get attached to your collab guests if their models contained the same ArtMesh IDs as your own model.
fixedFixed a bug where locked and pinned items would very slowly move upwards.
changedAdjusted watermark coverage from ~70% to exactly 50% to precisely match the updated Live2D SDK free version license requirements. The initial increase was meant to comply with Live2D's recently updated licensing policy, which now requires at least 50% horizontal coverage (and at least 20% vertical coverage). We overshot a bit to be safe, but based on feedback, we’ve fine-tuned it to match the required amount more closely.
addedFinally, one more split Live2D model asset by @7MC_Official was added: a cute swim ring (called "Swimming Tube [@7MC_Official]" in VTube Studio). Didn't quite make it for the initial release, but it's done now!!

This small patch (1.32.3) fixes some bugs introduced by the previous update, adds one new asset and slightly re-adjusts the watermark coverage.

  • Fixed a bug where items loaded from item scenes during collabs would mistakenly get attached to your collab guests if their models contained the same ArtMesh IDs as your own model.

  • Fixed a bug where locked and pinned items would very slowly move upwards.

  • Adjusted watermark coverage from ~70% to exactly 50% to precisely match the updated Live2D SDK free version license requirements. The initial increase was meant to comply with Live2D's recently updated licensing policy, which now requires at least 50% horizontal coverage (and at least 20% vertical coverage). We overshot a bit to be safe, but based on feedback, we’ve fine-tuned it to match the required amount more closely.

Finally, one more split Live2D model asset by @7MC_Official was added: a cute swim ring (called"Swimming Tube [@7MC_Official]"in VTube Studio). Didn't quite make it for the initial release, but it's done now!!

More things coming soon!! If you have any questions, please reach out on the VTube Studio Discord: Join VTS Discord (〃^▽^〃)

Source

Steam News / 10 June 2025

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