Full notes
Full VSCS-II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
VSCS-II changes
Fixed a bug where five specific calls that could be completed in a time window would not "expire" a the end of that window once the game was reloaded, allowing them to be repeated and triggered at story moments that did not make sense.
Fixed a bug where an optional conversation on Day 6 could cause a game crash if certain dialogue options were selected, or would cause a character to respond incorrectly.
Fixed a bug where an unmissable achievement on Day 5 could not be obtained. Also added a fix so that this achievement will unlock for any users who missed out on it due to the bug.
Fixed an issue in a "Puzzl3s" file where a debug password was accidentally left in, making the puzzle skip-able.
Fixed an issue in a "Puzzl3s" file where a password solution had an extra unintended character.
Source
Changelog.gg summarizes and formats this update. How we read updates.
