Full notes
Full VRNOID update
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Repeated intro
Hello everybody. I'm still here, still creating indie games and even the war can't stop me :)
What changed
- Gameplay
- Fixes
- UI and audio
Last month I worked on VRNOID and achieved a lot of progress.
Created an achievement system with 40 achievements
Personal Level: formed by collecting the best records for each campaign and tournament. Get the highest rank and collect achievements to reach the highest personal level. The higher your level, the more bricks will be unlocked in the level editor. Unlocked achievements also increase your personal level
Added a ranking system that depends on how well you beat the level and how many positive and negative modifiers you use Added a global leaderboard where you can compare personal level, each level of the campaign and tournament, as well as statistics like ball hits, or bricks destroyed
In the co-op mode (brick-breaker) added bumpers on the difficulty Beginner and Amateur fixed bug with multiball bonus, previously ball sometimes goes through blocks
Added encryption of save files
Added separate saves for different Steam accounts on one PC
improved some UI elements and other fixes
I will continue to work on updates, and I plan to port VRNOID on Oculus Quest native. The release of the game will be delayed until the situation in Ukraine becomes more stable.
I would not be able to release this update without the support of my patrons: -Brenton Stockwell -Hunterthewolf -Rouge -Shoichiro Kato
Thank you guys!ːKingThumbsUpː
Source
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