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Steam News23 June 202611d ago

0.3.0 - Update 2 - Economy and Trade | Patch Notes

0.3.0 - Update 2 - Economy and Trade is now out. NEW: 2 crop types, Cabbage and Melon. NEW: Economy system. With Traders. NEW: Resource Gold. NEW: Building Gold Mine. NEW: Trading Post. UPDATED: Research Tree.

Full notes

Full Voxelony update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions5 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changed0.3.0 - Update 2 - Economy and Trade is now out.
addedNEW: 2 crop types, Cabbage and Melon. NEW: Economy system. With Traders. NEW: Resource Gold. NEW: Building Gold Mine. NEW: Trading Post.
changedUPDATED: Research Tree.
changedCHANGED: Planting now requires seeds.
addedQOL: When something is fully grown on a farm or treeplot a colonist is automatically assigned to gather. QOL: UI Scaling has been added to the settings menu. QOL: Tooltips now have tooltips if you click a slot on a tooltip. QOL: Camera zoom changes.
addedMINOR: ADDED: Additional objectives.

Voxelony changes

changed0.3.0 - Update 2 - Economy and Trade is now out.
addedNEW: 2 crop types, Cabbage and Melon. NEW: Economy system. With Traders. NEW: Resource Gold. NEW: Building Gold Mine. NEW: Trading Post.
changedUPDATED: Research Tree.
changedCHANGED: Planting now requires seeds.
addedQOL: When something is fully grown on a farm or treeplot a colonist is automatically assigned to gather. QOL: UI Scaling has been added to the settings menu. QOL: Tooltips now have tooltips if you click a slot on a tooltip. QOL: Camera zoom changes.

0.3.0 - Update 2 - Economy and Trade is now out.

NEW

2 crop types, Cabbage and Melon.

NEW

Economy system. With Traders.

NEW

Resource Gold.

NEW

Building Gold Mine.

NEW

Trading Post.

UPDATED: Research Tree.

CHANGED: Planting now requires seeds.

QOL

When something is fully grown on a farm or treeplot a colonist is automatically assigned to gather.

QOL

UI Scaling has been added to the settings menu.

QOL

Tooltips now have tooltips if you click a slot on a tooltip.

QOL

Camera zoom changes.

MINOR: ADDED: Additional objectives.

NEW: Discord link in main menu and on feedback and bug report form.

FIXED

Spelling mistake on Iron mine description.

FIXED

Coal and Iron mine names when placed on respective field.

FIXED

Misconfigured objectives.

FIXED

Various other things. Such as you had to double click for colonists to move sometimes.

CHANGED

Farmplot model.

CHANGED

Changed some UI graphics.

CHANGED

Descriptions on a few things.

NOTES: Seeds are obtained trough gathering those specific resources or bought trough the trader. Saves should be compatible. If not let me know.

Also other news about the next update: I just started working on the next update 0.4 and i cannot say what the update will contain in terms of features. But i will do a bunch of overhauls on a bunch of models like Buildings, Gatherables and such. And some animation refinement. I have a feeling it will be quite a major update but yeah this one will take a good amount of time.

Follow the devlogs i will be posting for more.

Enjoy this update and have fun.

Source

Steam News / 23 June 2026

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