Full notes
Full Vox Machinae update
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What changed
- Gameplay
- Fixes
Added Instructions on how to exit a seat for the first time a player sits.
It is now possible to skip to the next Mission when in an intermission from the in-game menu.
Default Smooth turning speed increased from Slowest to Medium. For in ship movement
Remapping you aim settings no longer makes it not possible to turn in the ship
Movement Input blocked while operating the floating menu in the ship
The stampcard in "Clocking Out" is held less weird by the player.
Fixed Issue where Neberu would be holding her hand out for the stampcard early after bringing the watch to Hans.
Fixed a issue in "Bump in the Night" where interacting with a vent while a character was speaking could block progression
Characters Lipsync correctly for words with 's in them
Fixed floating rocks appearing in the hole of some launch tunnels in campaign missions
Removed many floating rocks from the final tunnel in "Dissolution"
Fixed AI Controlled grinders in hoverbrawl being unable to move after respawning in hoverbrawl
Fixed some lighting issues with the voxyball in Hoverbrawl
Fixed an issue where a grinders arm would get stuck in a specific rotation after getting damaged
Fixed an issue where your grinder in the hangar would display as missing all limbs despite not losing all limbs.
Added support for L-VPC Throttle MT-50CM3
Source
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