Full notes
Full Voor De Kroon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Maps
- Performance
Voor De Kroon changes
Hello everyone!
This update introduces a new historically based jousting tournament game mode, giving tournaments a more complete and structured format with point based scoring, a leaderboard and a proper tournament setup. (No more killing horses!)
Quick battle tournaments now support manual faction selection for all participants, making it easier to create specific matchups instead of always being matched against the default factions. The tournament equipment era matching is now disabled by default for fresh installs, if you want to play quick battle tournamnets with your custom factions I recommend disabling this setting in the realism options.
The update also expands equipment available in the editors, including new jousting lances that can be setup in the faction editor, new unit bodies and a helmet set inspired by 12th century manuscripts. It also contains a surcoat that displays your factions heraldry emblem by default that has been requested a lot.
Alongside the new content, it also includes a broad set of fixes and improvements both to combat and editor content. including a continuation of the weapon range revamp work.
You can read the full changelog below!
Thank you all for the continued support!
If you have suggestions, bugs or just general ideas for the next update, feel free to join the discord or drop by in the discussions. Always happy to hear your input.
https://discord.com/invite/MQXFbqpWpW
Full changelog
Add new historically based jousting tournament game mode
Add jousting lance styles to faction editor
Add manual faction selection for all participants for quick battle tournaments
Add culture flag to equipment and culture system for equipment; will be used in the future to group equipment by region
Add confirmation for campaign save file deletion
Add chainmail armor that shows heraldry emblem
Add more head variations to standard knight unit bodies
Add unit body for armor with heraldry emblem
Add early knight unit bodies
Add early knight full chainmail unit bodies
Add norman with alt coif unit body
Add new jousting lance items (Early and Late)
Add short chainmail surcoat armor with covered mouth
Add 'phrygian style' helmet set
Add logic to exclude specialty items from officer unit era matching logic
Add force season / force weather setting to campaign editor settlements
Improve officer unit era matching logic
Disable quick battle tournament era matching by default
Tweak polearm weapons ranges
Fix trebuchet fleeing bug
Fix bug related to portcullis
Fix bug related to unit movement
Fix siege tower ramp falloff
Fix castles not being hidden properly when switching to map view during campaign
Fix being able to host tournament with not enough contestants during campaign
Fix campaign tournament contestant count start threshold
Fix tournament setup logic
Fix crash related to battle logic
Fix crash related to tournaments
Source
Changelog.gg summarizes and formats this update. How we read updates.
