HomeGamesUpdatesPricingMethodology
Steam News5 May 20261mo ago

April progression

Hi grid architects! We are again experimenting with store capsule. Hope this one will better represent game essence. But most effort had gone towards new mission system.

Full notes

Full VoltHaven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Store
  • Gameplay
changedWe are again experimenting with store capsule. Hope this one will better represent game essence.
addedBut most effort had gone towards new mission system. And that is finished, together with first 5 missions of Tutorial. Here is shot from briefing screen before first mission:

VoltHaven changes

changedWe are again experimenting with store capsule. Hope this one will better represent game essence.
addedBut most effort had gone towards new mission system. And that is finished, together with first 5 missions of Tutorial. Here is shot from briefing screen before first mission:

Hi grid architects!

We are again experimenting with store capsule. Hope this one will better represent game essence.

But most effort had gone towards new mission system. And that is finished, together with first 5 missions of Tutorial. Here is shot from briefing screen before first mission:

Also testing and bugfixing was done in plenty. And partly remains to be done more of that until demo is finished. And setting up demo on separate page - we want reviews and feedback. And doing all that not-so-funny stuff compared to pure development. Still better for game than feature creeping.

But generally things are going good, no milestones pushed to the future.

All right, enough chatter, back to work now ...

Source

Steam News / 5 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.