In this update3
Full notes
Full VOIN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
VOIN changes
Lightnings, a new Hotfix is now live for VOIN, providing various bug fixes and small improvements for the game.
Please keep on sharing your thoughts and feedback, as well as Steam reviews, as they help me forge a better experience for you in VOIN.
Changes 🔄
The journal entry for a completed quest is now more obvious.
Rebalances ⚖️
The 'Head Hunting' augment now applies 'Sharpened' upon killing monsters instead of flatly increasing damage until the end of combat.
A stack of 'Sharpened' increases physical damage by 4% instead of 10%.
Bug fixes 🐛
Fixed an issue where some UI hovering sounds were too loud.
Fixed an issue where the player character accumulated blood by hitting destructible objects like pots.
Fixed an issue with shades spawned by the 'Soulfruit of the Echo Trial' not attacking the player.
Fixed an issue where the 'Soulfruit of the Echo Trial' occasionally failed to prevent the player character from dying even after all shades were dead.
Fixed an issue where Ichor Lumps spawned from the 'Nasty Aftermath' augment repeatedly played death effects for a few seconds.
Fixed an issue where 'The Fallen Angel' order would not complete after acquiring the scroll.
Source
Changelog.gg summarizes and formats this update. How we read updates.
