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Steam News17 June 202616d ago

Hotfix (Version 0.5.0.57)

Lightnings, a new Hotfix is now live for VOIN, providing various bug fixes and small improvements for the game.

In this update3

Full notes

Full VOIN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
fixedLightnings, a new Hotfix is now live for VOIN, providing various bug fixes and small improvements for the game.
changedChanges 🔄The journal entry for a completed quest is now more obvious.
changedRebalances ⚖️The 'Head Hunting' augment now applies 'Sharpened' upon killing monsters instead of flatly increasing damage until the end of combat.
changedRebalances ⚖️A stack of 'Sharpened' increases physical damage by 4% instead of 10%.
fixedBug fixes 🐛Fixed an issue where some UI hovering sounds were too loud.
fixedBug fixes 🐛Fixed an issue where the player character accumulated blood by hitting destructible objects like pots.

VOIN changes

fixedLightnings, a new Hotfix is now live for VOIN, providing various bug fixes and small improvements for the game.
changedThe journal entry for a completed quest is now more obvious.
changedThe 'Head Hunting' augment now applies 'Sharpened' upon killing monsters instead of flatly increasing damage until the end of combat.
changedA stack of 'Sharpened' increases physical damage by 4% instead of 10%.
fixedFixed an issue where some UI hovering sounds were too loud.

Lightnings, a new Hotfix is now live for VOIN, providing various bug fixes and small improvements for the game.

Please keep on sharing your thoughts and feedback, as well as Steam reviews, as they help me forge a better experience for you in VOIN.

Changes 🔄

  • The journal entry for a completed quest is now more obvious.

Rebalances ⚖️

  • The 'Head Hunting' augment now applies 'Sharpened' upon killing monsters instead of flatly increasing damage until the end of combat.

  • A stack of 'Sharpened' increases physical damage by 4% instead of 10%.

Bug fixes 🐛

  • Fixed an issue where some UI hovering sounds were too loud.

  • Fixed an issue where the player character accumulated blood by hitting destructible objects like pots.

  • Fixed an issue with shades spawned by the 'Soulfruit of the Echo Trial' not attacking the player.

  • Fixed an issue where the 'Soulfruit of the Echo Trial' occasionally failed to prevent the player character from dying even after all shades were dead.

  • Fixed an issue where Ichor Lumps spawned from the 'Nasty Aftermath' augment repeatedly played death effects for a few seconds.

  • Fixed an issue where 'The Fallen Angel' order would not complete after acquiring the scroll.

Source

Steam News / 17 June 2026

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