In this update10
Full notes
Full VOIMA update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Performance
- Server
VOIMA changes
VOIMA 2.0.1
Karhula:
Water now removes all fall damage
Updated New Magnet texture, abilities and gave it a crafting recipe
Hot Pickaxe is now 4x more durable
Wooden Pickaxe is now 1.5x more durable
Wooden Shotgun now deals half its old knockback
Made Wooden Chaingun a lot stronger
Ice is now longer climbable
Bears no longer despawn
Made baby bears smaller
Made Goober recipe easier
You can now craft Stone from Mossy Stone
Honey blocks now take longer to mine
Lowered texture resolution of Jesus on the cross
Animals:
Jawns are a lot smarter now and less blind.
Bear can now "sleep", Press V
Bears without a weapon will now flee when being chased
Beings now spawn in different sizes
Rehauled despawning system
Fixed beings being in love with pretty much anything
Fixed beings just running around things forever in a circle
Baby bears now grow into small normal bears that then continue growing taller
Fixed tiny animals jumping super high
Inventory:
Made crafting faster when you hold it down
You can also craft ultra fast by holding down SHIFT as you click
Recipes now also show how many you have of them in your inventory
Recipes now only show their tooltip if you have unlocked them
Added scrollbar to crafting window
When a held item breaks, you now equip your fists.
Hotbar items now display their damaged state with the right pixelated effect
Hotbar now flashes less if the item was added to hotbar. Otherwise its just as bright.
Blocks:
Fixed Block Size blocks having the wrong texture
Added color reset button to block menu
Removed the brightest and darkest shades from block color menu
Multiplayer:
Optimized performance for host
Fixed block drops floating in the air for some clients
Fixed how mobs spawning was only around the host and not clients
Fixed a possible out of sync ghost block issue
Improved performance of joining a server
Improved performance of accepting a player to join your server
Optimized perforamnce of card simulation of things far away from host but close to clients
Fixed Time of day being slightly out of sync for clients if it took a long time to join a server
Player list now shows the number of how many people are on the server
Improved syncing and performance of Sounds
Fixed World Edit not limiting how many animals you can spawn on a server. (Limit is 30)
Plants:
Death Drops from a fallen tree now spawn at the hit position instead of across the fallen tree
World Gen:
Circuit blocks now generate going into the ground
Other:
Adjusted damaged pixelated effect on non-animal cards
Brighter things like lava are now still brighter even when far away in the fog
Optimize text rendering, especially for chat
Made F3 menu show extra stuff only if you hold down f3 long enough
Modding:
Added "Fall Damage Multiplier" property to slabs
Added "Despawnable" property to cards
Knockback is now also a property for Animals, not just Guns
Fixed Animal cards not using Use properties like Place on Use or healing stuff
Fixes:
Fixed portals always teleporting you from touch even when they shouldnt
Fixed UI Textures lowering its resolution with the Texture Distance setting
Fixed particles not always appearing
Made fully culled blocks still have collisions (for now, because there are bugs about missing faces on blocks)
Source
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