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Steam News5 April 20262mo ago

MAJOR SURVIVAL + MULTIPLAYER UPDATE

Major: Completely New World Generation (WITH CAVES!) Completely New Crafting System Multiplayer Fixes Performance Improvements Karhula: Added New "Hot Pickaxe" Added New "Jawn Axe" Thanks Splav! New textures for Drill!

In this update11

Full notes

Full VOIMA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

24 fixes32 additions19 changes6 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • Server
  • Maps
addedMajor:Completely New World Generation (WITH CAVES!)
addedMajor:Completely New Crafting System
changedMajor:Performance Improvements
addedKarhula:Added New "Hot Pickaxe"
addedKarhula:Added New "Jawn Axe" Thanks Splav!
addedKarhula:New textures for Drill! Thanks Splav!

VOIMA changes

addedCompletely New World Generation (WITH CAVES!)
addedCompletely New Crafting System
changedPerformance Improvements
addedAdded New "Hot Pickaxe"
addedAdded New "Jawn Axe" Thanks Splav!

Major:

  • Completely New World Generation (WITH CAVES!)

  • Completely New Crafting System

  • Multiplayer Fixes

  • Performance Improvements

Karhula:

  • Added New "Hot Pickaxe"

  • Added New "Jawn Axe" Thanks Splav!

  • New textures for Drill! Thanks Splav!

  • Added Honey Block

  • Added Fur Block

  • Added Logs Block

  • Added Baby Milo Bear

  • Added Fern

  • Bears no longer naturally regenerate health

  • Bears now naturally spawn in forests

  • Honey potions must now be crafted

  • Added crafting recipe for Fishing Rod

  • Added crafting recipe for Goober

  • Changed Baby Bear Textures

  • Improved the colors of the wooden blocks to make them work better together

  • Balanced a lot of items

  • Respawn Statue no longer spawns NPC Bears

  • New Crosshair

Blocks:

  • Blocks now have a new TAB Menu for Changing Size and Color

  • Fixed blocks being mined in the wrong position etc

  • Improved mining and building blocks with half slabs nearby

  • Blocks now save their color and size indiviudally, and not universally per inventory

  • Fixed not being able to place smaller blocks onto bigger blocks wall without copying it

  • Fixed a dupe bug by slicing a block horizontally

  • Block drops are no longer climbable (Ability to jump from them)

Inventory:

  • Rehauled the Crafting Menu (You can also move recipes with Right Click)

  • CrucialFixed being able to duplicate items by simply dropping it
  • Items picked up are now automatically added to hotbar

  • Fixed some items disappearing afters dying

  • Max hotbar size for items + cards is 6 + 6

  • You can hold down a recipe to craft more

  • Fixed being able to accidentally craft things when openning crafting menu

Animals:

  • Trees are now easier to climb

  • New Pre-Order Bear Names!

  • Animal Punchs now gives knockback

  • Bear punch's reach is now longer the bigger you are

  • Animals can now despawn. If wanting to spawn a new kind, but reached spawn limit, it finds a card far away from player to despawn first.

  • Fixed bears not holding any items they pickup (They can now carry and place blocks again!)

World:

  • Made fall damage stronger

  • World no longer simulates anything 200 blocks away from any player

  • The world is now shadowed near the horizon

Multiplayer:

  • Players wanting to join a server must now have their request accepted by the host

  • Players and items now move A LOT smoother

  • Fixed scissor snip snap not correctly syncing

  • Fixed deleted blocks sometimes appearing back/ghosty blocks

  • Fixed other player's held item sometimes being invisible

  • Fixed card scale edits not updating for other players

  • Fixed player's bear not disappearing when disconnecting (only worked for host before)

  • Card knockback from attacks is now synced

  • Hurter is now synced with Hurts

  • Added Death messages for when killed by something. PlayerA was killed by PlayerB. Player was killed by a Janw.

  • Fixed some long chat messages causing an error

  • Chat now has a limit on how many messages can be seen before being deleted from history

  • Fixed player bringing the entire main menu world into a server if accepting an invitation while still in the universe loading screen

  • Chat now hides itself when there has been a new message for 5 seconds

Performance:

  • Greatly improved perforamnce of Card Movement/Collisions

  • Greatly improved rendering performance of procedurally generated worlds

  • Optimized memory performance of Blocks

  • Optimized performance of Card.Teleport() (used for syncing server updates btw)

  • Optimized performance of Block Highlights (Like when selecting stuff with World Edit)

  • Improved performance of light sources like torhces and lamps, by not rendering them when they are over 80 blocks away

  • Slightly improved memory performance of card collisions

  • Chunk mesh updates are now limited to 5 per frame

  • Optimized particle performance (No longer spawn 60 blocks away from player)

  • Slightly improved performance of the Universe Loading Screen

Cards:

  • Fixed animal's "delete at health" not working

  • Naturally spawned cards now are the same scale as the card that they spawned from

  • Fixed cards being pushed a bit after they spawn something

Modding:

  • Added "Spawn Only Players" property for cards (Used by Respawn Statue for example)

  • Death Drops can now be randomized

  • Biomes are now moddable as their own txt file

  • Added new setting "Always suffocate", this makes lava always deal damage even if eye is not inside the slab

  • Spawn From can now accept multiple values. Meaning, cards can now spawn from many different cards.

  • Fixed some tiny bugs with Printer

  • Added "Card Damage Multiplier" to Gun Types

  • Added "Spawn Players" and "Spawn Non Players" property to cards

World Editor:

  • SHIFT while flying now moves you up/down instead of making you faster

Other:

  • Auto-save is now more rare the bigger the world is (to save from lag)

  • Only animals now float on water

  • Added ď ü ø \\ " font letters

  • Cards now create particles when deleted

  • Scissors snip snap no longer causes blocks to fall

  • Lava now deals damage from any touch

Menus:

  • Fixed Pre-Order button not working oof

  • Added new setting "Disable Layers in Blocks"

  • New Worlds can now be created without giving it a name

  • You can now turn on cheats in a survival world by clicking the heart and confirming it in a popup window

  • Blocks now have better shading in Menus

  • Simplified Pause Menu

  • Increased Maximun View Distance Setting

  • Fixed World Export Button not working

Fixes:

  • Fixed "Smooth Textures" setting not updating every texture when toggling

  • Fixed cutout textures (Like Bush) in blocks creating z-clipping visual issues against surfaces

  • Fixed shallow fluid blocks causing you to go underground

  • Fixed various bugs related to not being able to load a world

  • Fixed an error with universes without songs

Source

Steam News / 5 April 2026

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