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Steam News22 June 20251y ago

V 1.2.5 - "Collectors and hardcore players"

🚪 Scroll Storage Expansion Scroll storage now has 90 slots by default! No upgrades required to unlock space — all slots are available immediately! Collectors can now catch every entity in the game!

In this update6

Full notes

Full Voidsayer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions11 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • UI and audio
added🚪 Scroll Storage ExpansionScroll storage now has 90 slots by default!
added🚪 Scroll Storage ExpansionCollectors can now catch every entity in the game!
removed🔧 New Storage Upgrade BonusesSince the old storage upgrade system no longer makes sense, here’s what you get now:
changed🔧 New Storage Upgrade Bonuses📦 Upgrade Level 1: Increases starting "Luck's Wind" (a bit stronger than before)
changed🔧 New Storage Upgrade Bonuses💰 Upgrade Level 3: +7% gold from all sources
changed🔧 New Storage Upgrade Bonuses🗝️ Upgrade Level 5: Increases the chance of finding chests

Voidsayer changes

addedScroll storage now has 90 slots by default!
addedCollectors can now catch every entity in the game!
removedSince the old storage upgrade system no longer makes sense, here’s what you get now:
changed📦 Upgrade Level 1: Increases starting "Luck's Wind" (a bit stronger than before)
changed💰 Upgrade Level 3: +7% gold from all sources

🚪 Scroll Storage Expansion

  • Scroll storage now has 90 slots by default!

  • No upgrades required to unlock space — all slots are available immediately!

  • Collectors can now catch every entity in the game!

🔧 New Storage Upgrade Bonuses

Since the old storage upgrade system no longer makes sense, here’s what you get now:

  • 📦 Upgrade Level 1:

    • Increases starting "Luck's Wind" (a bit stronger than before)

  • 💰 Upgrade Level 3:

    • +7% gold from all sources

  • 🗝️ Upgrade Level 5:

    • Increases the chance of finding chests

  • Other upgrade levels remain unchanged.

⚙️ Optimization

  • Improved FPS performance, especially when the inventory is open.

⚖️ Balance Changes

Ethereal trait:

OLD: This entity's Defense is ignored. Always reduces Physical damage taken by 30%, but takes 20% more Magic damage

NEW: This entity's Defense is ignored. Always reduces Physical damage taken by 30%, but takes 15% more Magic damage

Necronomicon item:

OLD: When attacking a target with the “Fear” effect, ignores half of all defense and converts 5% of dealt damage into Energy.

NEW: When attacking a target with the “Fear” effect, ignores half of all defense and converts 5% of dealt damage into Energy. The “Ethereal” trait doesn’t increase incoming magic damage.

🏆 New Achievement

  • Defeat the final boss without losing a single entity!

💬 Community Help

Since English isn’t my first language, I sometimes have trouble finding the perfect names for entities. They sound okay to me, but based on feedback from native speakers, maybe they don’t always land as well as I thought. 😊

So I would love to ask for your help: If you think some entity names sound weird or don’t fit well — please leave a comment under this post. It would be amazing if you could suggest your own name ideas too!

Thank you so much for your support and for helping to make the game better ❤️

Source

Steam News / 22 June 2025

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