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Steam News10 July 201510y ago

Updates v1.4.7 - 1.4.9 patch notes

New features Skills reset - ask chief scientist about holodeck training! Changes Friendly NPCs won't be so eager to attack you now if you accidentally hit them while fighting the bad guys Modding: added long trail XML v

Full notes

Full VoidExpanse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Performance
  • Server
addedChangesModding: added long trail XML values (see trail_engine_hull_shuttle.xml)
changedChangesLong mod descriptions will now be displayed truncated and button "read more" is added
changedChangesSome pirates and Xengatarns will now try fly away if you critically damaged them
fixedFixesFixed spawning of merchants, patrol, mining and headhunters ships
fixedFixesFixed ships getting stuck on station entry when loading a savegame where it was there
fixedFixesFixed damage being applied twice per hit, experience added twice per kill and other "twice" issue (including some quests problems!)

VoidExpanse changes

addedModding: added long trail XML values (see trail_engine_hull_shuttle.xml)
changedLong mod descriptions will now be displayed truncated and button "read more" is added
changedSome pirates and Xengatarns will now try fly away if you critically damaged them
fixedFixed spawning of merchants, patrol, mining and headhunters ships
fixedFixed ships getting stuck on station entry when loading a savegame where it was there

New features

  • Skills reset - ask chief scientist about holodeck training!

Changes

  • Friendly NPCs won't be so eager to attack you now if you accidentally hit them while fighting the bad guys

  • Moddingadded long trail XML values (see trail_engine_hull_shuttle.xml)
  • Long mod descriptions will now be displayed truncated and button "read more" is added

  • When you need a certain item for a quest the game will also check your station storage container if you're docked to the station

  • Some pirates and Xengatarns will now try fly away if you critically damaged them

  • NPC will try not to ram you so often :)

Fixes

  • Fixed spawning of merchants, patrol, mining and headhunters ships

  • Fixed ships getting stuck on station entry when loading a savegame where it was there

  • Fixed damage being applied twice per hit, experience added twice per kill and other "twice" issue (including some quests problems!)

  • Fixed local game server crash during Selek Jeredan's "Exodus" mission

  • Fixed Exodus mission - civilian ship entering jumpgate effect

  • Fixed (Steam version) mods configuration sometimes reset when you connect to a multiplayer server

  • Fixed fanatics quest requiring luxuries while their supply is limited

! Notes !

  • Saves are compatible with the previous singleplayer version

  • For multiplayer - don't forget to update both: client AND server

Happy weekend!

Source

Steam News / 10 July 2015

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