Full notes
Full VoidExpanse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Performance
- Server
VoidExpanse changes
New features
Skills reset - ask chief scientist about holodeck training!
Changes
Friendly NPCs won't be so eager to attack you now if you accidentally hit them while fighting the bad guys
- Moddingadded long trail XML values (see trail_engine_hull_shuttle.xml)
Long mod descriptions will now be displayed truncated and button "read more" is added
When you need a certain item for a quest the game will also check your station storage container if you're docked to the station
Some pirates and Xengatarns will now try fly away if you critically damaged them
NPC will try not to ram you so often :)
Fixes
Fixed spawning of merchants, patrol, mining and headhunters ships
Fixed ships getting stuck on station entry when loading a savegame where it was there
Fixed damage being applied twice per hit, experience added twice per kill and other "twice" issue (including some quests problems!)
Fixed local game server crash during Selek Jeredan's "Exodus" mission
Fixed Exodus mission - civilian ship entering jumpgate effect
Fixed (Steam version) mods configuration sometimes reset when you connect to a multiplayer server
Fixed fanatics quest requiring luxuries while their supply is limited
! Notes !
Saves are compatible with the previous singleplayer version
For multiplayer - don't forget to update both: client AND server
Happy weekend!
Source
Changelog.gg summarizes and formats this update. How we read updates.
