What changed
0 fixes1 addition0 changes0 removals
addedIt's been quite a silent time after we stabilized the game and removed most of the critical issues, or at least it might seem so. Now it's time to reveal (or remind, if you know it already) the reason of this silence - we are in the middle of development of a large content update. We have already finished some parts of the update, like new ships, weapons and items – all of that is fairly simple piece of work, actually. Most of the time when we finish a certain part of the update we post a news on our website, here: http://atomictorch.com/ All these things are naturally not accessible yet and they will be deployed with the rest of the content in one large update. You can expect the final list of all new features and a detailed change log to be available together with the update. It will be posted both on our website and on Steam. Next week we are planning to finish and reveal some of the most important parts of the update including new mechanics. You'll be able to read about it on our website. The bottom line is - if you want to be up to date on the things we have either completed or are working on you can always follow our blog http://atomictorch.com/
VoidExpanse changes
addedIt's been quite a silent time after we stabilized the game and removed most of the critical issues, or at least it might seem so. Now it's time to reveal (or remind, if you know it already) the reason of this silence - we are in the middle of development of a large content update. We have already finished some parts of the update, like new ships, weapons and items – all of that is fairly simple piece of work, actually. Most of the time when we finish a certain part of the update we post a news on our website, here: http://atomictorch.com/ All these things are naturally not accessible yet and they will be deployed with the rest of the content in one large update. You can expect the final list of all new features and a detailed change log to be available together with the update. It will be posted both on our website and on Steam. Next week we are planning to finish and reveal some of the most important parts of the update including new mechanics. You'll be able to read about it on our website. The bottom line is - if you want to be up to date on the things we have either completed or are working on you can always follow our blog http://atomictorch.com/
It's been quite a silent time after we stabilized the game and removed most of the critical issues, or at least it might seem so. Now it's time to reveal (or remind, if you know it already) the reason of this silence - we are in the middle of development of a large content update. We have already finished some parts of the update, like new ships, weapons and items – all of that is fairly simple piece of work, actually. Most of the time when we finish a certain part of the update we post a news on our website, here: http://atomictorch.com/ All these things are naturally not accessible yet and they will be deployed with the rest of the content in one large update. You can expect the final list of all new features and a detailed change log to be available together with the update. It will be posted both on our website and on Steam. Next week we are planning to finish and reveal some of the most important parts of the update including new mechanics. You'll be able to read about it on our website. The bottom line is - if you want to be up to date on the things we have either completed or are working on you can always follow our blog http://atomictorch.com/