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Steam News13 April 201511y ago

Update v1.2.6 is out!

=== VoidExpanse v1.2.6 === New features New API method: station.AddItemToStorageAtSta tion(int stationId, int ship_id, string item_type, int quantity) New API method: generator.

Full notes

Full VoidExpanse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes3 additions5 changes0 removals
  • Gameplay
  • Compatibility
  • Server
  • Fixes
  • UI and audio
  • Balance
addedNew featuresNew API method: station.AddItemToStorageAtSta tion(int stationId, int ship_id, string item_type, int quantity)
addedNew featuresNew API method: generator.GetStationsAtSystem(int systemId)
addedNew featuresAdded regeneration for Xengatarn ships and structures
changedNew featuresProper Mac/Linux game server bundle included
changedChangesChanged quests after entering faction in multiplayer
fixedFixedFixed various autopilot issues (not ideal, but much better)

VoidExpanse changes

addedNew API method: station.AddItemToStorageAtSta tion(int stationId, int ship_id, string item_type, int quantity)
addedNew API method: generator.GetStationsAtSystem(int systemId)
addedAdded regeneration for Xengatarn ships and structures
changedProper Mac/Linux game server bundle included
changedChanged quests after entering faction in multiplayer

=== VoidExpanse v1.2.6 ===

New features

  • New API method: station.AddItemToStorageAtSta tion(int stationId, int ship_id, string item_type, int quantity)

  • New API method: generator.GetStationsAtSystem(int systemId)

  • Added regeneration for Xengatarn ships and structures

  • Proper Mac/Linux game server bundle included

Changes

  • Miners now properly respawn at the station

  • Changed quests after entering faction in multiplayer

Fixed

  • Fixed various autopilot issues (not ideal, but much better)

  • Fixed an issue with the galaxy creation freeze

  • Fixed an issue with save game loading (or when the savegame reported as corrupted)

  • Fixed models and sounds appearing too late on low performance CPU's

  • Fixed loading screen freeze

  • Fixed "special" effects not applied to NPCs

  • Fixed damage on collision calculation (player could easily ram alien hives)

  • Fixed an issue when the ship not entered players scope when spawn on station and undocking

  • Fixed an issue with Batto resque quest: Declan NPC spawned for every player

  • Fixed an issue with enabled Steam Overlay crashing the game on startup on Mac (we need your feedback regarding this)

  • Fixed an issue with inventory capacity not updating instantly after getting skill "Space optimization"

  • Some other minor issues

! Notes !

  • Saves from previous version are compatible with this one.

  • In case of multiplayer - don't forget to update both: client AND server.

  • Please make sure if you are running a server that you update ASAP.

You can also read patch notes on our forum and join the discussion: http://forums.atomictorch.com/index.php?topic=565.0 Thank you everyone who continues to help us improving the game!

Source

Steam News / 13 April 2015

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