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Steam News10 June 20251y ago

Demo Released! Plans for the Full Release.

Thanks so much to everyone that's shown interest in our game! Let's start by announcing that we plan to release the game in approximately the next 6 months, around the end of this year, or the beginning of next year.

In this update4

Full notes

Full Voidcutter Fuzor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Balance
  • Gameplay
  • Server
changedThanks so much to everyone that's shown interest in our game! Let's start by announcing that we plan to release the game in approximately the next 6 months, around the end of this year, or the beginning of next year. I'll also mention that while we haven't settled on a price yet we're planning to keep it under $5.
addedFutureIf there is enough interest in the game (we're keeping an eye on wishlists) then we have a wide variety of content we'd love to add such as additional ships with different abilities, more enemy types, extra art and music, unique modes, and more.
changedFutureIf you have any questions or feedback feel free to join our Discord server: https://discord.gg/GSpCk2Adxf

Voidcutter Fuzor changes

changedThanks so much to everyone that's shown interest in our game! Let's start by announcing that we plan to release the game in approximately the next 6 months, around the end of this year, or the beginning of next year. I'll also mention that while we haven't settled on a price yet we're planning to keep it under $5.
addedIf there is enough interest in the game (we're keeping an eye on wishlists) then we have a wide variety of content we'd love to add such as additional ships with different abilities, more enemy types, extra art and music, unique modes, and more.
changedIf you have any questions or feedback feel free to join our Discord server: https://discord.gg/GSpCk2Adxf

Thanks so much to everyone that's shown interest in our game! Let's start by announcing that we plan to release the game in approximately the next 6 months, around the end of this year, or the beginning of next year. I'll also mention that while we haven't settled on a price yet we're planning to keep it under $5.

Enemies

Right now the demo only has 4 enemies and 1 boss. The final game with have at least 1 or 2 upgrades or variations of each of those enemy types as well as more variety in their behavior. For the boss we'd like to have something a little more unique, we'll likely end up with 1 sub-boss and 1 final boss.

Difficulty

The demo only has one difficulty level but we plan to have a variety of difficulty levels in the final game as well as a scoring system. We've gotten requests for an endless mode as well so we're currently looking into that as an option.

Abilities

Roughly only half of the abilities planned are in the demo. Many of the planned abilities use shards from 3 or even all 4 of the basic enemy types. The final game will also have more ways to focus your build and the drop rates of specific shard types.

Future

If there is enough interest in the game (we're keeping an eye on wishlists) then we have a wide variety of content we'd love to add such as additional ships with different abilities, more enemy types, extra art and music, unique modes, and more.

If you have any questions or feedback feel free to join our Discord server: https://discord.gg/GSpCk2Adxf

Source

Steam News / 10 June 2025

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