In this update3
Full notes
Full VoidBound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
VoidBound changes
We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.
Find us at:
Twitter: @CursedAtelier
Discord: https://discord.com/invite/tG7DKBa
Voidseekers!
Week by week, the new planet continues to grow as the team diligently works behind the scenes to bring it to life. As always, let's start with the art:
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Building a richer dungeon atmosphere
Work on Planet Jaee's dungeon continues at full speed. This week, focus was squarely on creating a wide variety of environmental assets, including:
Lockers
Pits and holes
Tentacle obstructions
Large decorative crates
Heavy-duty cargo crates
Stray cables
Medical pods
Broken medical pods
Each new asset helps bring Jaee's abandoned facilities to life, creating a more fittingly memorable dungeon for you to explore.
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Four new rooms drafted
The writer completed work on four additional rooms for Caly's first visit to Jaee, each featuring its own dialogue, interactions, and points of interest.
Writing and art review pass
With the dungeon steadily taking shape, the writer and arts will soon begin reviewing the completed rooms together to ensure the visual design perfectly complements the story. Soon, you'll have a go at it yourselves!
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Steam Demo delayed for additional polishing
The Steam Demo has been delayed to be "re"finalized with more content and additional QoL changes. First impressions matter after all~
Bug Fixing and New Patch Content
Work continues on the upcoming patch, and we're almost finished with this one! Along the way, we've also spent a fair amount of time tracking down and fixing various gameplay and technical bugs while preparing for release.
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Thanks for following along with this week's progress!
We'll be back soon with more updates as development continues. See you next time!
Kind Regards,
Cursed-Atelier Team
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Source
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