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Steam News23 January 20266mo ago

Progress Report #196 - January 2026

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter. Find us at: Twitter: @CursedAtelier Discord: https://discord.

In this update3

Full notes

Full VoidBound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes0 removals
  • Maps
  • Gameplay
  • Store
changedDiscord: https://discord.com/invite/tG7DKBaAll art for the orc and goblin battle cut-in variations are now in place, setting the stage for more dynamic and impactful battles with plenty of flashy moments.
addedDiscord: https://discord.com/invite/tG7DKBaWriting and editing continue for the narration and dialogue that accompanies battle cut-in art, adding extra context and personality to enhance immersion.
changedDiscord: https://discord.com/invite/tG7DKBaThe writer also continued focusing on the next part of the main quest, filling out individual rooms and carefully coordinating gameplay flow so everything connects smoothly on the lore front.
addedDiscord: https://discord.com/invite/tG7DKBaNew sprites and ambient assets have been implemented throughout the Orc Dungeon to strengthen atmosphere and presentation.
changedDiscord: https://discord.com/invite/tG7DKBaThe 3rd and 4th Orc Dungeon maps have been finalized, with work now moving on to the Goblin Gathering area and the Kitchen/Pantry. This pushes dungeon construction past the halfway mark.
addedDiscord: https://discord.com/invite/tG7DKBaCombat scripting is being balanced and new skills are undergoing playtesting to catch any unexpected bugs or edge cases.

VoidBound changes

changedAll art for the orc and goblin battle cut-in variations are now in place, setting the stage for more dynamic and impactful battles with plenty of flashy moments.
addedWriting and editing continue for the narration and dialogue that accompanies battle cut-in art, adding extra context and personality to enhance immersion.
changedThe writer also continued focusing on the next part of the main quest, filling out individual rooms and carefully coordinating gameplay flow so everything connects smoothly on the lore front.
addedNew sprites and ambient assets have been implemented throughout the Orc Dungeon to strengthen atmosphere and presentation.
changedThe 3rd and 4th Orc Dungeon maps have been finalized, with work now moving on to the Goblin Gathering area and the Kitchen/Pantry. This pushes dungeon construction past the halfway mark.

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:

Twitter: @CursedAtelier

Discord: https://discord.com/invite/tG7DKBa

Hi everyone,

Things are heating up as we enter the final stretch towards the patch release. Let's review where things stand, shall we?

---🎨----

Our artist continued work on the battler placeholders as the Orc Dungeon comes together visually.

All art for the orc and goblin battle cut-in variations are now in place, setting the stage for more dynamic and impactful battles with plenty of flashy moments.

Orc and goblin combat status standing art is now nearing completion, rounding out the info element displayed during encounters.

The scene featuring Caly on the Milking Bed continues to take shape and is receiving consistent refinements. It’s close to completion, with just a few more days of tweaking left.

----✍️----

Writing and editing continue for the narration and dialogue that accompanies battle cut-in art, adding extra context and personality to enhance immersion.

The writer also continued focusing on the next part of the main quest, filling out individual rooms and carefully coordinating gameplay flow so everything connects smoothly on the lore front.

----🖥️----

New sprites and ambient assets have been implemented throughout the Orc Dungeon to strengthen atmosphere and presentation.

The 3rd and 4th Orc Dungeon maps have been finalized, with work now moving on to the Goblin Gathering area and the Kitchen/Pantry. This pushes dungeon construction past the halfway mark.

Combat scripting is being balanced and new skills are undergoing playtesting to catch any unexpected bugs or edge cases.

-----------

And that wraps things up for this report~

With things continuing to lock into place, we’re getting closer to sharing the upcoming Alpha update later this month. More details soon!

Kind Regards,

Cursed-Atelier Team

Find Us @

[dynamiclink href="https://store.steampowered.com/app/2500710/VoidBound/"]

Source

Steam News / 23 January 2026

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