Full notes
Full Voidborn update
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What changed
- Gameplay
- Fixes
- Events
Changes
Increased the time it takes for the Chaosrepeater to start overheating.
Launch pads dropped by enemies now start flashing 1.5 seconds before they disappear.
Made Uncommon, Rare, and Legendary Offerings more common.
Chasing enemies now have a short delay before they can attack after spawning.
Fixes
Fixed enemies sometimes spawning in the same location, causing numerous issues.
Fixed 'Dithering' checkbox not being correctly loaded in when opening settings.
Fixed lightning beams from lightning explosions not connecting with hit enemies.
Fixed player being able to get negative items from purchases.
Fixed being able to lock in rewards in 'Trials of the Crimson Curse' without any difficulty modifiers.
Potential fix for NPC dialogue sometimes not working.
Potential fix for exit doors in 'Dungeons of Decay' sometimes not opening after completing an encounter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
