Full notes
Full Voidborn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Additions
Added a 'Next' prompt when a line of dialogue is completed.
Changes
Increased damage of thrown sword
Increased damage of sword projectiles
The players fireball ability is no longer based on the players velocity.
Increased sound radius of blacksmith hammering in Scoria Ruins.
Fixes
Fixed Offering duplication glitch
Fixed Amulets acquired from 'Trials of the Scarlet Curse' not appearing in amulet stations.
Fixed missing collision on building in 'The Shadowed City'.
Fixed Offering buttons scaling improperly if less than three are available.
Fixed weapon aspects showing values in decimal form instead of percentage.
Fixed enemy spawners in 'Bloodrain Valley' skipping over a round if player falls off island.
Potential fix for blacksmith softlock
Source
Changelog.gg summarizes and formats this update. How we read updates.
