Update history
Latest Void Strife updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Void Strife
CONTENT!!!!
Okay so this is quite a big update, as it has the most new items I’ve introduced at once. I’m not sure if this is a good idea as it is much more likely to have bugs, but at least it should make the gameplay much more in…
Store7 changesFixBalance - Void Strife
Some demo patches
Added Electric Boogaloo Consumable (temporarily increases attack cooldown) Added Armour Vial Consumable (Increases armour but reduces speed temporarily) Added Earthen Amulet (Creates a healing area upon killing an enemy…
Store11 changesBalanceGameplay - Void Strife
Almost done with systems!
As you may know, the systems in a game all serve the player content. The way the player receives the content obviously depends on the systems within that game. If for example Risk of Rain 2 had no chest system, the play…
Store16 changesFixGameplay - Void Strife
Boss Update!
Changed the corridor generation so that it would be accommodating for larger animals Improved hiding of objects in shadows Optimized performance due to the above (If you want to get technical, I was doing something horr…
Store10 changesGameplayPerformance - Void Strife
Direction change for Void Strife
Hello peeps! Happy holidays, happy new year! First of January today, so let's hit off 2024 with a bang. I have decided to take a different approach to Void Strife now. Whilst it's not updated in the store page, that wil…
Store4 changesGameplay - Void Strife
Cohesive Artstyle, Finally! Among other, definitely minor things! :D
Heya! There hasn't been a weekly dev update for a while (I moved to university!) but I promise you I'm still working on Void Strife. Scope changes! So let's start with the most hard hitting news - Void Strife will no lo…
Patch notes5 changesGameplay - Void Strife
Weekly Devvin' Pt 4. - Enemies!
Today we talk enemies! Welcome back! Just a tad late, however there was the crucible post as well so I think this is fair :D... I did mention the new enemy AI in one of the earlier posts and also alluded to it in the cr…
Patch notes8 changesGameplayBalance - Void Strife
Crucible Gauntlets!
Hey there! We have quite a bit of an update today... I have added the Gauntlet system, which will be a wave based competition between players on each of their saves. You fight increasingly difficult waves of enemies in…
Patch notes3 changesGameplay




