Full notes
Full Void Sols update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Triangles!
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Void Sols changes
We just rolled out our first patch 1.2.5.5 for Void Sols! It should be available now for you to enjoy, just make sure to update your game.
Full patch notes, see below:
Gameplay Updates:
Ruby Phial recharges when stunning bosses as well
Shield no longer blocks status effects
Overall improved hit registration on primary weapons
Added quick restart option on death screen after you have died at least once, allowing you to respawn outside of the checkpoint menu
Fixes:
Fixed softlock if player dies next to light spark with enough Sols to level up (as seen on PirateSoftware!)
Preventing soft locks caused by pausing after the player has died
Preventing soft locks by exiting the game while viewing the map
Fixing player deflecting thrown projectiles back at themselves
Resetting scrollbar when switching tabs in settings
Fixed broken sprite on patch notes button
Replaced mentions of "Kindling" with "Potions"
Improved contrast of keyboard icons
Fixed crafted Sols crystals being spent on only one loadout. These should give you an extra stat point across all loadouts
Fixed being able to remap lock on on keyboard
Minor improvements to lock on behaviour
Throwing dagger should not spawn on other side of small enemies if thrown right next to them
Preventing players from launching into broken states by pressing multiple buttons on the main menu
Fixed Watchers disappearing in Supermax prison
UI:
Improved UI for Switch Pro Controller
Improved readability of locked nox trials levels
Improved readability of mobility tutorial
Fixed some UI not reacting when control rebinds are reset
Fixed not being able to see light sparks on supermax prison map
Thank you again for all your support! 🔺
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Source
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