In this update15
Full notes
Full Void Phantom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Void Phantom changes
PVP IS LESS BROKEN THAN BEFORE. MAYBE.
WHAT IS THIS UPDATE?
I spent sleepless nights fixing stuff I shouldn't have broken in the first place.
10 weapons. 4 new. 2 modes. Matchmaking that finally does its job. And no more bullets chasing you. Yeah, it was funny. But it was also stupid.
⚔️ THE 4 NEW PVP WEAPONS (TIER 4 & 5)
🔹 PVP_EXPLODE – "Nova"
Boom. Then another boom. Because once wasn't enough.
Damage: 35
Ammo cost: 2
Effect: Delayed explosion on hit (120px radius)
🔹 PVP_FREEZE – "Cryo"
25% chance to freeze him. Then you watch. Then you kill.
Damage: 40
Effect: 25% chance to freeze target for 1.2 seconds
🔹 PVP_MAGNET – "Singularity"
Hit. Pull. He runs? No. You decide.
Damage: 43
Ammo cost: 2
Effect: Pulls the target toward you for 0.8 seconds
🔹 PVP_SHOTGUN – "Breaker"
5 pellets. Up close you die. Period.
Damage: 15×5 = 75 total
Ammo cost: 3
Effect: Cone spread of 5 pellets
📋 ALL 10 PVP WEAPONS (TIER 1 → TIER 5)
| Tier | Weapon | Name | Damage | Effect |
|---|---|---|---|---|
| 1 | RAZOR | Quickfang | 18 | High fire rate. Spam and win. |
| 1 | BOLT | Thunderstrike | 20 | Slow but powerful. Aim or die. |
| 2 | SPLITTER | Fracture | 25 | Splits into 4-6 bullets after 400px |
| 2 | BOUNCE | Ricochet | 28 | Bounces off walls. Unpredictable. |
| 3 | PIERCE | Executioner | 30 | Pierces first target. Double kill. |
| 3 | HOMING | Seeker | 32 | Bounces. Like your ping. |
| 4 | EXPLODE | Nova | 35 | Explodes. 120px radius. Boom. |
| 4 | FREEZE | Cryo | 40 | 25% freeze. 1.2 seconds of "move, dammit". |
| 5 | MAGNET | Singularity | 43 | Pulls enemy toward you. Lethal vacuum. |
| 5 | SHOTGUN | Breaker | 75 | 5-pellet cone. Up close. Goodbye. |
🛠️ WHAT I FIXED (BECAUSE IT WAS BROKEN)
| Problem | Solution (finally) |
|---|---|
| ❌ Infinite bullets | ✅ Bullet lifetime is now weapon-based. Like respect for balance. |
| ❌ FireRate broken | ✅ Fixed. You don't shoot 900 rounds per second anymore. Too bad. |
| ❌ Matchmaking not working | ✅ NOW IT WORKS. I know, sounds fake. But it's true. |
| ❌ Global PvP unstable | ✅ STABLE. More or less. Trust me. |
| ❌ First weapon fired without fireRate (1 damage) | ✅ FIXED. No more 1 damage. It'll feel weird. |
| ❌ Bullets chased the shooter | ✅ FIXED. It was funny. But it was a bug. Goodbye. |
🆕 2 NEW PVP MODES (ROOM CREATION ONLY, BECAUSE WHY NOT)
Available ONLY when creating a room. Because putting them in matchmaking would've been too convenient.
❌ WHAT I REMOVED (BECAUSE IT WAS USELESS)
🔁 RELOAD → THROWN AWAY In PvP you just shoot. No worrying about reloading. It's 2026, not 2010.
⚖️ PVP BALANCING (FOR THOSE WHO CARE)
❤️ Health → Rebalanced (you don't die in 1 hit. Maybe.)
🏃 Speed → Rebalanced (you're not a sloth anymore)
💨 Dash → Rebalanced (you don't fly anymore, but almost)
✨ OTHER STUFF (I DON'T FEEL LIKE LISTING)
Optimizations.
Minor bugs.
Performance.
Technical crap you won't read.
🎯 SUMMARY (FOR THOSE WHO SKIMMED EVERYTHING)
| Category | What happened |
|---|---|
| New weapons | 4 (Explode, Freeze, Magnet, Shotgun) |
| Total weapons | 10 |
| New modes | 2 (room creation only) |
| Matchmaking | IT WORKS. Really. |
| Global PvP | Stable. More or less. |
| Reload | Dead. Buried. |
| Bugs | Fixed. Almost all. |
WHAT YOU NEED TO DO
Download the update. Jump into PvP. Shoot. If you die, that's on you.
→ Site of Void ←
this is my website, it's kinda cool.
Source
Changelog.gg summarizes and formats this update. How we read updates.
