Full notes
Full Void Marauders update
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What changed
- Maps
Hi,
I have a few fixes for this small patch that couldn't wait until the next content patch:
- Fix to issue in Main Quest that allowed the player to skip a combat mission in the late game. - Fix to issue that didn't allow proper file saving while on the Cluster Map. - Fixed an issue where larvas spawned by egg traps wouldn't be revealed on spawn and therefore cannot be targeted unless a soldier moves. - Fixed an issue where the mid-boss of the last mission wouldn't be visible while his dialogue plays. - Improved patrol routes for enemies in some of the missions of the Main Quest. - Minor edits to some dialogues. - Added logo to main menu.
See you next patch, I'm planning to add a few new maps and encounters that I didn't include in the previous big patch due to time.
Regards, Jorge
Source
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