Full notes
Full Void Destroyer update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys - here's what's been happening since the last update rollup.
What changed
- Gameplay
- UI and audio
- Compatibility
- Fixes
- Store
Void Destroyer changes
New story content - about 2 hours worth
New instant action scenario
Earlier story content revised/updated/improved
Story/dialog/mission writing updates/edits/tweaks thanks to an outsider writer
5 new ships (3 new ships - 2 variants)
Added new build able defensive platforms for the "rock guys" faction
"Mines" can be "built" the way that stations are
New HUD elements (target related)
Resource request system - have more than one base? Transfer some resources via cargo ships
Multi controller support. For those with HOTAS and/or wanting to use a two joysticks at the same time
Redone station upkeep
Numerous enhancements, tweaks and bugs fixed - change log
What's next:
We are about 2 or 3 more updates until the story line is complete - I'm not entirely sure because I'm not exactly sure how it all ends. Once the story line is complete - focus will be given 100% to art related assets polish and misc issues. Also I'm hopeful that Steam Achievements should be nearing the horizon.
Other happenings:
Check out this new art: http://steamcommunity.com/sharedfiles/filedetails/?id=300193174 This is the basis of new Steam banners/capsules for the store and related pages. I have it set as my desktop background :) If you want the 1080p version here's a link to download it . Thanks for supporting the project! Paul
Source
Changelog.gg summarizes and formats this update. How we read updates.
