Full notes
Full Void Destroyer update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys! I've dediced to do a bit of marketing to go along with Void Destroyer 2's new look and feel. If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2! http://store.steampowered.com/app/369530/
What changed
- Store
- Fixes
- Gameplay
- UI and audio
- Balance
New Trailer - Alpha May 2018 -
https://youtu.be/h73B3nrSg1Y Direct Link: YouTube
For those interested in what's been going on going on since the game launched on Early Access - here's a summary:
Tons of bug fixed, tons of bugs added, tons of bugs fixed
Tons of new ships, bases and other objects
Better fleet management
Fuel mechanic added (faster overworld travel)
Bunch of auto generated missions
Bunch of scripted missions (faction missions)
Ship capture
Black market bases
Field ownership
Rapid travel gates added
Base capture/blockades/ownership/management
Base - building ships and platforms
Remote interface (turning the game into a quasi 4x game)
Mobile bases
Multiple fleets and non-player fleets
Trade interface (expanded trade ship management)
Dynamic economy and rebalance
New skyboxes
New dynamic skybox system
Thank you for your support and interest in Void Destroyer - and hopefully in Void Destroyer 2 as well :) Paul
Source
Changelog.gg summarizes and formats this update. How we read updates.
