HomeGamesUpdatesPricingMethodology
Steam News23 June 201412y ago

Void Destroyer - Iteration 20 Update

Due to recent updates Void Destroyer is now approximately 50% complete in terms of the story content. New missions have been added (including a boss fight) and earlier missions revised and improved.

Full notes

Full Void Destroyer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedDue to recent updates Void Destroyer is now approximately 50% complete in terms of the story content. New missions have been added (including a boss fight) and earlier missions revised and improved. The boss fight was particularly elaborate and I'm looking forward to your feedback as to how it plays from your perspectives.
addedSome highlights of recent updates:21 new ships
addedSome highlights of recent updates:New weapons Area of effect damage clouds Heat seeking mines Beams
addedSome highlights of recent updates:New features Smooth camera transitions Physical attachments to objects Shields
addedSome highlights of recent updates:New enemy factions
changedSome highlights of recent updates:GUI and HUD enhancements (still heavily under construction)

Void Destroyer changes

addedDue to recent updates Void Destroyer is now approximately 50% complete in terms of the story content. New missions have been added (including a boss fight) and earlier missions revised and improved. The boss fight was particularly elaborate and I'm looking forward to your feedback as to how it plays from your perspectives.
added21 new ships
addedNew weapons Area of effect damage clouds Heat seeking mines Beams
addedNew features Smooth camera transitions Physical attachments to objects Shields
addedNew enemy factions

Due to recent updates Void Destroyer is now approximately 50% complete in terms of the story content. New missions have been added (including a boss fight) and earlier missions revised and improved. The boss fight was particularly elaborate and I'm looking forward to your feedback as to how it plays from your perspectives.

For a more exciting look at the update check out this video:

https://www.youtube.com/watch?v=c8FhZfgk8BY Direct YouTube link: Video 1

For a "developer commentary" overview check out this video:

https://www.youtube.com/watch?v=nQRVTBI-L34 Direct YouTube link: Video 2

Some highlights of recent updates:

  • 21 new ships

  • New weapons

    • Area of effect damage clouds

    • Heat seeking mines

    • Beams

  • New features

    • Smooth camera transitions

    • Physical attachments to objects

    • Shields

  • New enemy factions

  • GUI and HUD enhancements (still heavily under construction)

  • New missions

    • New instant action scenarios

    • New boss fight

  • Improvements to the existing game missions

And loads of other improvements/additions/fixed - for a full log see here

What's next?

Work will continue towards new story content. The end 50% of the story should go a lot faster - once you climb a mountain - it tends to be easier to get down. More GUI and HUD work. More bug fixes and features.

Big issues?

Outside of bugs, the two biggest issues are that the AI still tends to clump and the AI is too independent. Upcoming GUI improvements will give the player more control over their fleet's behavior, making them more obedient or independent depending on situation need - up to the player. Thank you for supporting Void Destroyer's Early Access - without your support this labor of love would be a greatly diminished. Thank you for your continuing support and for helping spread the word to other gamers. Paul

Source

Steam News / 23 June 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.