0.9.2 Change List 🟥Added a toggle setting for bloom and fog blur (Visual clarity improvements will continue to be worked on and added as development continues) Steam post image 🟥 Added a screen shake intensity slider
In this update1
Full notes
Full VOID/BREAKER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
UI and audio
changed0.9.2 Change List🟥Added a toggle setting for bloom and fog blur (Visual clarity improvements will continue to be worked on and added as development continues) Steam post image 🟥 Added a screen shake intensity slider 🟥 Increased visibility in close-quarters destruction combat 🟥 Damage numbers no longer appear when "Show enemy HUD" is toggle OFF 🟥 FOV Blending has had its speed increased. This should make FOV changes when aiming down sights feel snappier 🟥Added a slider for ADS sensitivity 🟥Pistol & Assault Rifle now have slightly more visible iron sights to help with ADS precision 🟥 Small UI fix for the show objective tutorial prompt showing incorrect icon for gamepad players
VOID/BREAKER changes
changed🟥Added a toggle setting for bloom and fog blur (Visual clarity improvements will continue to be worked on and added as development continues) Steam post image 🟥 Added a screen shake intensity slider 🟥 Increased visibility in close-quarters destruction combat 🟥 Damage numbers no longer appear when "Show enemy HUD" is toggle OFF 🟥 FOV Blending has had its speed increased. This should make FOV changes when aiming down sights feel snappier 🟥Added a slider for ADS sensitivity 🟥Pistol & Assault Rifle now have slightly more visible iron sights to help with ADS precision 🟥 Small UI fix for the show objective tutorial prompt showing incorrect icon for gamepad players
0.9.2 Change List
🟥Added a toggle setting for bloom and fog blur (Visual clarity improvements will continue to be worked on and added as development continues) Steam post image 🟥 Added a screen shake intensity slider 🟥 Increased visibility in close-quarters destruction combat 🟥 Damage numbers no longer appear when "Show enemy HUD" is toggle OFF 🟥 FOV Blending has had its speed increased. This should make FOV changes when aiming down sights feel snappier 🟥Added a slider for ADS sensitivity 🟥Pistol & Assault Rifle now have slightly more visible iron sights to help with ADS precision 🟥 Small UI fix for the show objective tutorial prompt showing incorrect icon for gamepad players