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Steam News27 July 202623d ago

the bricklayer update - hotfix #4

changes improved throat gibbing and is more unpleasant to look at nerfed katana charge damage changed temperature loss so now wearing proper clothes does slow down temperature loss staying in doors will slow down temper

Full notes

Full Voice of Chernobyl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Maps
  • Performance
changedchangesimproved throat gibbing and is more unpleasant to look at
changedchangesnerfed katana charge damage
changedchangeschanged temperature loss so now wearing proper clothes does slow down temperature loss
changedchangesvoice chat audio should now be properly lower at certain distances
changedchangesm9 bayonet will now cause throat gib when killing someone
fixedfixesvehicles not having proper lod causing people to seem like they're flying

Voice of Chernobyl changes

changedimproved throat gibbing and is more unpleasant to look at
changednerfed katana charge damage
changedchanged temperature loss so now wearing proper clothes does slow down temperature loss
changedvoice chat audio should now be properly lower at certain distances
changedm9 bayonet will now cause throat gib when killing someone

changes

  • improved throat gibbing and is more unpleasant to look at

  • nerfed katana charge damage

  • changed temperature loss so now wearing proper clothes does slow down temperature loss

  • staying in doors will slow down temperature loss

  • ragdolls should look and feel better

  • 'Balaclava' texture redone, higher quality and better looking fabric

  • barrett m82 headshots will result in complete catastrophic head fragmentation

  • voice chat audio should now be properly lower at certain distances

  • m9 bayonet will now cause throat gib when killing someone

  • abandoned base has less draw calls so theoretically it should run better

fixes

  • vehicles not having proper lod causing people to seem like they're flying

  • players when seen by others looking like they're moving when not

  • vehicle explosion not using correct 'explosion event' and instead instantly exploding

  • ladders in level editor maps

  • hunger, thirst and temperature being fps dependant

  • fall damage gib breaking the legs completely

  • shaders set to low causing weird shadows

  • when getting out of taunt the view would always be in 'standing state' even if crouched or proning

  • ragdoll limbs doing lots of logs in player log which caused memory and cpu problems

  • bullet impact effects not playing properly

  • camera still clipping through walls when dead

  • inventory updating a frame after opening it

Source

Steam News / 27 July 2026

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